Carbineer
Jump to navigation
Jump to search
Description
The carbineer professions allows one to use proficiently use carbines which are a medium range weapon that are typically accurate out to 45 meters. Carbines are very inaccurate at long range and somewhat inaccurate in close quarters though carbines can be crafted to overcome this weakness somewhat and powerups can further compensate. This profession tends to specialize in excellent cone-of-effect attacks and state debuffs.
Skill Tree
Master Carbineer Leg Shot 3
| |||
---|---|---|---|
Wild Shot 2
|
Full Auto Single 2
|
Suppression Fire 2
|
Charge Shot 2
|
Scatter Shot 2
|
Leg Shot 2
|
Burst Shot 2
|
Full Auto Area 2
|
Wild Shot 1
|
Full Auto Single 1
|
Action Shot 2
|
Charte Shot 1
|
Scatter Shot 1
|
Leg Shot 1
|
Burst Shot 1
|
Full Auto Area 1
|
Action Shot 1, Suppression Fire 1
|
Abilities
Attacks
Attacks | |||||||||
---|---|---|---|---|---|---|---|---|---|
ability | target (angle/radius) | states | states duration | poolsToDamage | damageMultiplier | speedMultiplier | accuracyBonus | actionCostMultiplier | range |
actionShot1 | single | bleed | 60 | action | 2 | 1 | 25 | 20 | |
actionShot2 | single | bleed | 60 | action | 3 | 2 | none | 35 | |
burstShot1 | single | random | 3 | 1.4 | 25 | 30 | |||
burstShot2 | single | random | 4.75 | 2 | 45 | 45 | |||
chargeShot1 | single | knockdown | 0 | random | 0.5 | 1 | 25 | 30 | |
chargeShot2 | cone (30) | knockdown | 0 | random | 0.5 | 1 | 25 | 45 | |
cripplingShot | single | random | 5 | 2 | 25 | 60 | |||
fullAutoArea1 | cone (30) | dizzy, blind, stun | 30 | random | 1.5 | 1.5 | 25 | 40 | |
fullAutoArea2 | cone (30) | dizzy, blind, stun | 30 | random | 2 | 1.5 | 25 | 45 | |
fullAutoSingle1 | single | dizzy, blind, stun | 30 | random | 2 | 1.5 | 25 | 30 | |
fullAutoSingle2 | single | dizzy, blind, stun | 30 | random | 3.5 | 1.5 | 25 | 45 | |
legShot1 | single | health | 1 | 0.25 | 50 | 35 | |||
legShot2 | single | stun | 45 | health | 2.5 | 1.75 | 25 | 40 | |
legShot3 | single | stun | 45 | none (health) | 3.6 | 1.5 | 25 | 45 | |
scatterShot1 | single | action, mind | 3.25 | 2 | 25 | 40 | |||
scatterShot2 | single | action, mind | 5 | 2 | 25 | 45 | |||
suppressionFire2 | cone (30) | postureDown | 0 | random | 1 | 2 | 25 | 35 | |
wildShot2 | cone (30) | stun | 30 | random | 5 | 2 | 25 | 45 |
Other Abilities
- Ranged Damage Mitigation 1 (passive, 20% ranged damage reduction) - This ability will limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 2 (passive, 40% ranged damage reduction, does not stack with 1) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 3 (passive, 60% ranged damage reduction, does not stack with 1 and 2) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
Certifications
Carbine | Skill | Damage Type |
---|---|---|
9118 Heavy Carbine | Master Counterinsurgency Carbine Tactics | Acid |
A280 Carbine | Expert Carbine Special Abilities | Energy |
Alliance Needler | None | Energy |
Bothan Bola Carbine | Master Carbine Assault Tactics | Electricity |
DH-17 Carbine | Novice Carbineer | Energy |
DH-17 Snubnose Carbine | Advanced Carbine Marksmanship | Energy |
DXR-6 Carbine | Expert Counterinsurgency Carbine Tactics | Acid |
E-5 Carbine | Intermediate Carbine Assault Tactics | Heat |
E-11 Carbine | Advanced Carbine Special Abilities | Energy |
EE-3 Carbine | Intermediate Counterinsurgency Carbine Tactics | Heat |
Elite Carbine | Expert Carbine Assault Tactics | Energy |
Laser Carbine | Master Carbine Special Abilities | Energy |
Proton Carbine | Master Carbine Marksmanship | Cold |
Slugthrower | Intermediate Carbine Assault Tactics |
Skill Modifiers
Modifier | Value |
---|---|
Alertness | 10 |
Carbine Accuracy | 115 |
Carbine Accuracy While Moving | 10 |
Carbine Accuracy While Standing | 35 |
Carbine Speed | 75 |
Counterattack | 100 |
Defense Vs Blind | 75 |
Defense Vs Dizzy | 50 |
Defense Vs Intimidate | 15 |
Defense Vs Knockdown | 25 |
Defense Vs Posture Change (Down) | 25 |
Defense Vs Stun | 50 |
Melee Defense | 5 |
Ranged Defense | 25 |