Carbineer: Difference between revisions

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(Created page with "== Description == The carbineer professions allows one to use proficiently use carbines which are a medium range weapon that are typically accurate out to 45 meters. Carbines are very inaccurate at longe range and somewhat inaccurate in close quarters though carbines can be crafted to overcome this weakness somewhat and powerups can further compensate. This profession tends to specialize in great cone-of-effect attacks and state debuffs. == Skill Tree...")
 
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!range
!range
|-
|-
|concealShot
|actionShot1
|single
|single
|bleed
|60
|action
|2
|1
|25
|20
|
|-
|actionShot2
|single
|bleed
|60
|action
|3
|2
|none
|none
|35
|
|-
|burstShot1
|single
|
|
|
|random
|random
|2.75
|3
|1
|1.4
|25
|25
|5
|30
|
|
|-
|-
|flurryShot1
|burstShot2
|single
|single
|dizzy
|
|
|random
|4.75
|2
|45
|45
|45
|
|-
|chargeShot1
|single
|knockdown
|0
|random
|random
|0.5
|0.5
|1
|1
|25
|25
|35
|30
|
|
|-
|-
|flurryShot2
|chargeShot2
|cone (25)
|cone (30)
|dizzy
|knockdown
|30
|0
|random
|random
|0.5
|0.5
|1
|1
|25
|45
|
|-
|cripplingShot
|single
|
|
|random
|5
|2
|25
|60
|
|-
|fullAutoArea1
|cone (30)
|dizzy, blind, stun
|30
|random
|1.5
|1.5
|25
|25
|40
|40
|
|
|-
|-
|flushingShot1
|fullAutoArea2
|cone (30)
|dizzy, blind, stun
|30
|random
|2
|1.5
|25
|45
|
|-
|fullAutoSingle1
|single
|single
|postureUp, stun
|dizzy, blind, stun
|35
|30
|random
|random
|0.5
|2
|1
|1.5
|25
|25
|35
|30
|
|
|-
|-
|flushingShot2
|fullAutoSingle2
|cone (15)
|single
|postureUp, stun
|dizzy, blind, stun
|35
|30
|random
|random
|0.5
|3.5
|1
|1.5
|25
|25
|40
|45
|
|
|-
|-
|headShot1
|legShot1
|single
|single
|none
|
|
|
|health
|health
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|
|
|-
|-
|headShot2
|legShot2
|single
|single
|none
|stun
|
|45
|health
|health
|2.5
|2.5
|1.25
|1.75
|5
|25
|40
|40
|
|
|-
|-
|headShot3
|legShot3
|single
|single
|none
|stun
|
|45
|health
|none (health)
|4.5
|3.6
|2
|1.5
|5
|25
|45
|45
|
|
|-
|-
|mindShot1
|overChargeShot1
|single
|single
|bleed
|60
|mind
|2
|1
|5
|55
|
|-
|mindShot2
|single
|bleed
|60
|mind
|3
|2
|5
|55
|
|
|-
|overChargeShot1
|single
|none
|
|
|none (health)
|random
|2.75
|2.75
|1.25
|1.25
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|pointBlankArea1
|pointBlankArea1
|area (15)
|area (15)
|none
|
|
|none (health)
|
|random
|2
|2
|1.5
|1.5
|15
|35
|35
|15
|
|12
|-
|-
|pointBlankSingle1
|pointBlankSingle1
|single
|single
|none
|
|
|none (health)
|
|random
|2
|2
|1.5
|1.5
|15
|15
|30
|30
|12
|
|-
|-
|sniperShot
|scatterShot1
|single
|single
|PvP deathblow
|
|
|random
|
|
|1
|action, mind
|5
|3.25
|0.5
|2
|25
|40
|
|
|-
|-
|startleShot1
|scatterShot2
|single
|single
|postureUp
|
|0
|
|random
|action, mind
|1
|1
|5
|5
|2
|25
|45
|45
|
|
|-
|-
|startleShot2
|suppressionFire2
|cone (60)
|cone (30)
|postureUp
|postureDown
|0
|0
|random
|random
|1
|1
|1
|2
|5
|25
|50
|35
|
|
|-
|-
|strafeShot1
|wildShot2
|single
|cone (30)
|removeCover
|stun
|10
|30
|random
|random
|5
|5
|2
|2
|5
|25
|45
|45
|
|
|-
|strafeShot2
|cone (25)
|removeCover
|10
|random
|4.75
|2
|5
|50
|
|-
|surpriseShot
|single
|none
|
|health
|6.5
|2.75
|40
|50
|}
|}
=== Note on Conceal Shot ===
* An attack that allows you to attack targets in PvE without being detected and attacked. The target can still detect you normally by coming close to you or if you miss three times.  You can reset this miss counter by using the peace command.


=== Other Abilities ===
=== Other Abilities ===
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* '''Ranged Damage Mitigation 2''' (passive, 40% ranged damage reduction, does not stack with 1) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
* '''Ranged Damage Mitigation 2''' (passive, 40% ranged damage reduction, does not stack with 1) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
* '''Ranged Damage Mitigation 3''' (passive, 60% ranged damage reduction, does not stack with 1 and 2) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
* '''Ranged Damage Mitigation 3''' (passive, 60% ranged damage reduction, does not stack with 1 and 2) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
* '''Sneak''' (passive) - An innate ability that allows you to slowly move while prone and taking cover.
* '''Take Cover''' - Taking covers allows the use of certain sneak attacks ([[Rifleman#Abilities|concealShot]], [[Rifleman#Abilities|surpriseShot]]) and gives you additional defenses (30% ranged damage reduction).  While in Cover you cannot move unless you have the Sneak skill.


== Certifications ==
== Certifications ==

Revision as of 18:50, 2 April 2023

Description

The carbineer professions allows one to use proficiently use carbines which are a medium range weapon that are typically accurate out to 45 meters. Carbines are very inaccurate at longe range and somewhat inaccurate in close quarters though carbines can be crafted to overcome this weakness somewhat and powerups can further compensate. This profession tends to specialize in great cone-of-effect attacks and state debuffs.

Skill Tree

Rifleman Skill Tree
Master Carbineer

Abilities

Attacks

Attacks
ability target (angle/radius) states states duration poolsToDamage damageMultiplier speedMultiplier accuracyBonus actionCostMultiplier range
actionShot1 single bleed 60 action 2 1 25 20
actionShot2 single bleed 60 action 3 2 none 35
burstShot1 single random 3 1.4 25 30
burstShot2 single random 4.75 2 45 45
chargeShot1 single knockdown 0 random 0.5 1 25 30
chargeShot2 cone (30) knockdown 0 random 0.5 1 25 45
cripplingShot single random 5 2 25 60
fullAutoArea1 cone (30) dizzy, blind, stun 30 random 1.5 1.5 25 40
fullAutoArea2 cone (30) dizzy, blind, stun 30 random 2 1.5 25 45
fullAutoSingle1 single dizzy, blind, stun 30 random 2 1.5 25 30
fullAutoSingle2 single dizzy, blind, stun 30 random 3.5 1.5 25 45
legShot1 single health 1 0.25 50 35
legShot2 single stun 45 health 2.5 1.75 25 40
legShot3 single stun 45 none (health) 3.6 1.5 25 45
overChargeShot1 single random 2.75 1.25 15 35
pointBlankArea1 area (15) random 2 1.5 15 35
pointBlankSingle1 single random 2 1.5 15 30
scatterShot1 single action, mind 3.25 2 25 40
scatterShot2 single action, mind 5 2 25 45
suppressionFire2 cone (30) postureDown 0 random 1 2 25 35
wildShot2 cone (30) stun 30 random 5 2 25 45

Other Abilities

  • Ranged Damage Mitigation 1 (passive, 20% ranged damage reduction) - This ability will limit the damage range done to you when you are attacked with a ranged weapon.
  • Ranged Damage Mitigation 2 (passive, 40% ranged damage reduction, does not stack with 1) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
  • Ranged Damage Mitigation 3 (passive, 60% ranged damage reduction, does not stack with 1 and 2) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.

Certifications

Rifle Skill
A280 Rifle Counter-Sniping III
CM 'Reaper' Rifle Counter-Sniping I
DLT-19 Rifle Rifle Abilities IV
DLT-20 Rifle Novice Rifleman
DLT-20a Rifle Concealment II
E-11 Rifle Rifle Abilities IV
Jawa Ion Rifle Rifle Abilities II
Laser Rifle Sniping I
SG-82 Rifle Novice Rifleman
Spraystick Counter-Sniping I
T-21 Rifle Master Rifleman
Tusken Rifle Concealment IV
Vortex Rifle Counter-Sniping I

Skill Modifiers

When Fully Mastered
Modifier Value
Alertness 20
Block 100
Cover 90
Defense Vs Blind 50
Defense Vs Dizzy 50
Defense Vs Intimidate 25
Defense Vs Knockdown 25
Defense Vs Posture Change (Down) 25
Defense Vs Posture Change (Up) 75
Defense Vs Stun 75
Melee Defense 5
Ranged Defense 75
Rifle Accuracy 155
Rifle Aiming 100
Rifle Concealment Chance 85
Rifle Speed 75

Skill Trainers