Carbineer: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
|+Carbineer Skill Tree | |+Carbineer Skill Tree | ||
! colspan="4" |[[Master Carbineer]] | ! colspan="4" |[[Master Carbineer]]{{center|Leg Shot 3}} | ||
|- | |- | ||
|{{center|'''[[Master Carbine Assault Tactics]]'''}} | |{{center|'''[[Master Carbine Assault Tactics]]'''}}{{center|Wild Shot 2}} | ||
|{{center|'''[[Master Carbine Marksmanship]]'''}} | |{{center|'''[[Master Carbine Marksmanship]]'''}}{{center|Full Auto Single 2}} | ||
|{{center|'''[[Master Carbine Counterinsurgency Tactics]]'''}} | |{{center|'''[[Master Carbine Counterinsurgency Tactics]]'''}}{{center|Suppression Fire 2}} | ||
|{{center|'''[[Master Carbine Special Abilities]]'''}} | |{{center|'''[[Master Carbine Special Abilities]]'''}}{{center|Charge Shot 2}} | ||
|- | |- | ||
|{{center|'''[[Expert Carbine Assault Tactics]]'''}} | |{{center|'''[[Expert Carbine Assault Tactics]]'''}}{{center|Scatter Shot 2}} | ||
|{{center|'''[[Expert Carbine Marksmanship]]'''}} | |{{center|'''[[Expert Carbine Marksmanship]]'''}}{{center|Leg Shot 2}} | ||
|{{center|'''[[Expert Carbine Counterinsurgency Tactics]]'''}} | |{{center|'''[[Expert Carbine Counterinsurgency Tactics]]'''}}{{center|Burst Shot 2}} | ||
|{{center|'''[[Expert Carbine Special Abilities]]'''}} | |{{center|'''[[Expert Carbine Special Abilities]]'''}}{{center|Full Auto Area 2}} | ||
|- | |- | ||
|{{center|'''[[Advanced Carbine Assault Tactics]]'''}} | |{{center|'''[[Advanced Carbine Assault Tactics]]'''}}{{center|Wild Shot 1}} | ||
|{{center|'''[[Advanced Carbine Marksmanship]]'''}} | |{{center|'''[[Advanced Carbine Marksmanship]]'''}}{{center|Full Auto Single 1}} | ||
|{{center|'''[[Advanced Carbine Counterinsurgency Tactics]]'''}} | |{{center|'''[[Advanced Carbine Counterinsurgency Tactics]]'''}}{{center|Action Shot 2}} | ||
|{{center|'''[[Advanced Carbine Special Abilities]]'''}} | |{{center|'''[[Advanced Carbine Special Abilities]]'''}}{{center|Charge Shot 1}} | ||
|- | |- | ||
|{{center|'''[[Intermediate Carbine Assault Tactics]]'''}} | |{{center|'''[[Intermediate Carbine Assault Tactics]]'''}}{{center|Scatter Shot 1}} | ||
|{{center|'''[[Intermediate Carbine Marksmanship]]'''}} | |{{center|'''[[Intermediate Carbine Marksmanship]]'''}}{{center|Leg Shot 1}} | ||
|{{center|'''[[Intermediate Carbine Counterinsurgency Tactics]]'''}} | |{{center|'''[[Intermediate Carbine Counterinsurgency Tactics]]'''}}{{center|Burst Shot 1}} | ||
|{{center|'''[[Intermediate Carbine Special Abilities]]'''}} | |{{center|'''[[Intermediate Carbine Special Abilities]]'''}}{{center|Full Auto Area 1}} | ||
|- | |- | ||
| colspan="4" |{{center|'''[[Novice Carbineer]]'''}} | | colspan="4" |{{center|'''[[Novice Carbineer]]'''}}{{center|Action Shot 1, Suppression Fire 1}} | ||
|} | |} | ||
Line 35: | Line 35: | ||
=== Attacks === | === Attacks === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! colspan=" | ! colspan="11" rowspan="1" |Attacks | ||
! | |||
|- | |- | ||
! | !Ability Name | ||
! | !Weapon | ||
! | !Damage Mod | ||
! | !Speed Mod | ||
! | !DPS | ||
! | !AoE (from center) | ||
! | !Accuracy Bonus | ||
! | !Range | ||
! | !HAM costs | ||
! | !Target HAM Pool | ||
!DoT Effects | |||
!State Effects | |||
|- | |- | ||
| | |actionshot1 | ||
| | |CARBINE | ||
|2 | |2 | ||
|1 | |1 | ||
|2 | |||
|None | |||
|25 | |25 | ||
|20 | |weapon | ||
|Health: 0 Action: 20 Mind: 0 | |||
|ACTION_ATTRIBUTE | |||
|BLEEDING | |||
| | | | ||
|- | |- | ||
| | |actionshot2 | ||
| | |CARBINE | ||
|3 | |3 | ||
|2 | |2 | ||
| | |1.5 | ||
|35 | |None | ||
| | |||
|weapon | |||
|Health: 0 Action: 35 Mind: 0 | |||
|ACTION_ATTRIBUTE | |||
|BLEEDING | |||
| | | | ||
|- | |- | ||
| | |burstshot1 | ||
| | |CARBINE | ||
|3 | |3 | ||
|1.4 | |1.4 | ||
|2.14 | |||
|None | |||
|25 | |25 | ||
|30 | |weapon | ||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |burstshot2 | ||
| | |CARBINE | ||
|4.75 | |4.75 | ||
|2 | |2 | ||
|2.38 | |||
|None | |||
|45 | |45 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |chargeshot1 | ||
| | |CARBINE | ||
|0.5 | |0.5 | ||
|1 | |1 | ||
|0.5 | |||
|None | |||
|25 | |25 | ||
|30 | |weapon | ||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|KNOCKDOWN | |||
|- | |- | ||
| | |chargeshot2 | ||
| | |CARBINE | ||
|0.5 | |0.5 | ||
|1 | |1 | ||
|0.5 | |||
|30° Cone | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|KNOCKDOWN | |||
|- | |- | ||
| | |cripplingshot | ||
| | |CARBINE | ||
|5 | |5 | ||
|2 | |2 | ||
|2.5 | |||
|None | |||
|25 | |25 | ||
|60 | |weapon | ||
|Health: 0 Action: 60 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |fullautoarea1 | ||
| | |CARBINE | ||
|1.5 | |1.5 | ||
|1.5 | |1.5 | ||
|1 | |||
|30° Cone | |||
|25 | |25 | ||
|40 | |weapon | ||
|Health: 0 Action: 40 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY, BLIND, STUN | |||
|- | |- | ||
| | |fullautoarea2 | ||
| | |CARBINE | ||
|2 | |2 | ||
|1.5 | |1.5 | ||
|1.33 | |||
|30° Cone | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY, BLIND, STUN | |||
|- | |- | ||
| | |fullautosingle1 | ||
| | |CARBINE | ||
|2 | |2 | ||
|1.5 | |1.5 | ||
|1.33 | |||
|None | |||
|25 | |25 | ||
|30 | |weapon | ||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY, BLIND, STUN | |||
|- | |- | ||
| | |fullautosingle2 | ||
| | |CARBINE | ||
|3.5 | |3.5 | ||
|1.5 | |1.5 | ||
|2.33 | |||
|None | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY, BLIND, STUN | |||
|- | |- | ||
| | |legshot1 | ||
| | |CARBINE | ||
|1 | |1 | ||
|0.25 | |0.25 | ||
|4 | |||
|None | |||
|50 | |50 | ||
|35 | |weapon | ||
|Health: 0 Action: 35 Mind: 0 | |||
|HEALTH_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |legshot2 | ||
| | |CARBINE | ||
|2.5 | |2.5 | ||
|1.75 | |1.75 | ||
|1.43 | |||
|None | |||
|25 | |25 | ||
|40 | |weapon | ||
|Health: 0 Action: 40 Mind: 0 | |||
|HEALTH_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|- | |- | ||
| | |legshot3 | ||
| | |CARBINE | ||
|3.6 | |3.6 | ||
|1.5 | |1.5 | ||
|2.4 | |||
|None | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|HEALTH_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|- | |- | ||
| | |scattershot1 | ||
| | |CARBINE | ||
|3.25 | |3.25 | ||
|2 | |2 | ||
|1.63 | |||
|None | |||
|25 | |25 | ||
|40 | |weapon | ||
|Health: 0 Action: 40 Mind: 0 | |||
|ACTION_ATTRIBUTE MIND_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |scattershot2 | ||
| | |CARBINE | ||
|5 | |||
|2 | |||
|2.5 | |||
|None | |||
|25 | |||
|weapon | |||
|Health: 0 Action: 45 Mind: 0 | |||
|ACTION_ATTRIBUTE MIND_ATTRIBUTE | |||
| | | | ||
| | | | ||
| | |- | ||
| | |suppressionfire1 | ||
| | |CARBINE | ||
|1 | |||
|1 | |||
|1 | |||
|None | |||
|25 | |25 | ||
| | |weapon | ||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|POSTUREDOWN | |||
|- | |- | ||
| | |suppressionfire2 | ||
| | |CARBINE | ||
| | |1 | ||
|1 | |1 | ||
|1 | |||
|30° Cone | |||
|25 | |||
|weapon | |||
|Health: 0 Action: 35 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | |||
|POSTUREDOWN | |||
|- | |||
|wildshot1 | |||
|CARBINE | |||
|4.25 | |||
|2 | |2 | ||
|2.13 | |||
|None | |||
|25 | |25 | ||
| | |weapon | ||
|Health: 0 Action: 37 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|- | |- | ||
| | |wildshot2 | ||
| | |CARBINE | ||
|5 | |5 | ||
|2 | |2 | ||
|2.5 | |||
|30° Cone | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
! | !Weapon | ||
!Skill | !Skill | ||
!Damage Type | |||
|- | |- | ||
|[[ | |[[A180 Blaster]] | ||
| | |None | ||
|Energy | |||
|- | |- | ||
|[[A280 Carbine]] | |[[A280 Blaster Carbine]] | ||
|[[Expert Carbine Special Abilities]] | |[[Expert Carbine Special Abilities]] | ||
|Energy | |||
|- | |||
|[[A280-CFE Blaster]] | |||
|None | |||
|Energy | |||
|- | |||
|[[Alliance Needler]] | |||
|None | |||
|Energy | |||
|- | |- | ||
|[[Bothan Bola Carbine]] | |[[Bothan Bola Carbine]] | ||
|[[Master Carbine Assault Tactics]] | |[[Master Carbine Assault Tactics]] | ||
|Electricity | |||
|- | |- | ||
|[[DH-17 Carbine]] | |[[DH-17 Carbine]] | ||
|[[Novice Carbineer]] | |[[Novice Carbineer]] | ||
|Energy | |||
|- | |- | ||
|[[DH-17 Snubnose Carbine]] | |[[DH-17 Snubnose Carbine]] | ||
|[[Advanced Carbine Marksmanship]] | |[[Advanced Carbine Marksmanship]] | ||
|Energy | |||
|- | |- | ||
|[[DXR-6 Carbine]] | |[[DXR-6 Carbine]] | ||
|[[Expert Counterinsurgency Carbine Tactics]] | |[[Expert Counterinsurgency Carbine Tactics|Expert Carbine Counterinsurgency Tactics]] | ||
|Acid | |||
|- | |||
|[[E-5 Carbine]] | |||
|[[Intermediate Carbine Assault Tactics]] | |||
|Heat | |||
|- | |- | ||
|[[E-11 Carbine]] | |[[E-11 Carbine]] | ||
|[[Advanced Carbine Special Abilities]] | |[[Advanced Carbine Special Abilities]] | ||
|Energy | |||
|- | |- | ||
|[[EE-3 Carbine]] | |[[EE-3 Carbine]] | ||
|[[Intermediate Counterinsurgency Carbine Tactics]] | |[[Intermediate Counterinsurgency Carbine Tactics|Intermediate Carbine Counterinsurgency Tactics]] | ||
|Heat | |||
|- | |||
|[[EE-4 Carbine]] | |||
|[[Advanced Carbine Counterinsurgency Tactics]] | |||
|Energy | |||
|- | |- | ||
|[[Elite Carbine]] | |[[Elite Carbine]] | ||
|[[Expert Carbine Assault Tactics]] | |[[Expert Carbine Assault Tactics]] | ||
|Energy | |||
|- | |||
|[[KX-60 Blaster Carbine]] | |||
|[[Advanced Carbine Assault Tactics]] | |||
|Stun | |||
|- | |- | ||
|[[Laser Carbine]] | |[[Laser Carbine]] | ||
|[[Master Carbine Special Abilities]] | |[[Master Carbine Special Abilities]] | ||
|Energy | |||
|- | |||
|[[Malfunctioning E-11 Carbine]] | |||
|[[Advanced Carbine Special Abilities]] | |||
|Energy + Fire DoT | |||
|- | |||
|[[Massassi Guardian Carbine]] | |||
|[[Master Counterinsurgency Carbine Tactics|Master Carbine Counterinsurgency Tactics]] | |||
|Cold | |||
|- | |||
|[[N'gant-Zarvel 9118 Carbine]] | |||
|[[Master Counterinsurgency Carbine Tactics|Master Carbine Counterinsurgency Tactics]] | |||
|Acid | |||
|- | |- | ||
|[[Proton Carbine]] | |[[Proton Carbine]] | ||
|[[Master Carbine Marksmanship]] | |[[Master Carbine Marksmanship]] | ||
|Cold | |||
|- | |- | ||
|[[ | |[[Revolutionary-Edition DH-17 Blaster]] | ||
|[[Intermediate Carbine | |None | ||
|Energy | |||
|- | |||
|[[WESTAR M-5 Blaster Carbine]] | |||
|[[Intermediate Carbine Special Abilities]] | |||
|Acid | |||
|} | |} | ||
Latest revision as of 15:01, 14 December 2023
Description[edit | edit source]
The carbineer professions allows one to use proficiently use carbines which are a medium range weapon that are typically accurate out to 45 meters. Carbines are very inaccurate at long range and somewhat inaccurate in close quarters though carbines can be crafted to overcome this weakness somewhat and powerups can further compensate. This profession tends to specialize in excellent cone-of-effect attacks and state debuffs.
Skill Tree[edit | edit source]
Master Carbineer Leg Shot 3
| |||
---|---|---|---|
Wild Shot 2
|
Full Auto Single 2
|
Suppression Fire 2
|
Charge Shot 2
|
Scatter Shot 2
|
Leg Shot 2
|
Burst Shot 2
|
Full Auto Area 2
|
Wild Shot 1
|
Full Auto Single 1
|
Action Shot 2
|
Charge Shot 1
|
Scatter Shot 1
|
Leg Shot 1
|
Burst Shot 1
|
Full Auto Area 1
|
Action Shot 1, Suppression Fire 1
|
Abilities[edit | edit source]
Attacks[edit | edit source]
Attacks | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ability Name | Weapon | Damage Mod | Speed Mod | DPS | AoE (from center) | Accuracy Bonus | Range | HAM costs | Target HAM Pool | DoT Effects | State Effects |
actionshot1 | CARBINE | 2 | 1 | 2 | None | 25 | weapon | Health: 0 Action: 20 Mind: 0 | ACTION_ATTRIBUTE | BLEEDING | |
actionshot2 | CARBINE | 3 | 2 | 1.5 | None | weapon | Health: 0 Action: 35 Mind: 0 | ACTION_ATTRIBUTE | BLEEDING | ||
burstshot1 | CARBINE | 3 | 1.4 | 2.14 | None | 25 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | ||
burstshot2 | CARBINE | 4.75 | 2 | 2.38 | None | 45 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | ||
chargeshot1 | CARBINE | 0.5 | 1 | 0.5 | None | 25 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | KNOCKDOWN | |
chargeshot2 | CARBINE | 0.5 | 1 | 0.5 | 30° Cone | 25 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | KNOCKDOWN | |
cripplingshot | CARBINE | 5 | 2 | 2.5 | None | 25 | weapon | Health: 0 Action: 60 Mind: 0 | RANDOM_ATTRIBUTE | ||
fullautoarea1 | CARBINE | 1.5 | 1.5 | 1 | 30° Cone | 25 | weapon | Health: 0 Action: 40 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY, BLIND, STUN | |
fullautoarea2 | CARBINE | 2 | 1.5 | 1.33 | 30° Cone | 25 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY, BLIND, STUN | |
fullautosingle1 | CARBINE | 2 | 1.5 | 1.33 | None | 25 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY, BLIND, STUN | |
fullautosingle2 | CARBINE | 3.5 | 1.5 | 2.33 | None | 25 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY, BLIND, STUN | |
legshot1 | CARBINE | 1 | 0.25 | 4 | None | 50 | weapon | Health: 0 Action: 35 Mind: 0 | HEALTH_ATTRIBUTE | ||
legshot2 | CARBINE | 2.5 | 1.75 | 1.43 | None | 25 | weapon | Health: 0 Action: 40 Mind: 0 | HEALTH_ATTRIBUTE | STUN | |
legshot3 | CARBINE | 3.6 | 1.5 | 2.4 | None | 25 | weapon | Health: 0 Action: 45 Mind: 0 | HEALTH_ATTRIBUTE | STUN | |
scattershot1 | CARBINE | 3.25 | 2 | 1.63 | None | 25 | weapon | Health: 0 Action: 40 Mind: 0 | ACTION_ATTRIBUTE MIND_ATTRIBUTE | ||
scattershot2 | CARBINE | 5 | 2 | 2.5 | None | 25 | weapon | Health: 0 Action: 45 Mind: 0 | ACTION_ATTRIBUTE MIND_ATTRIBUTE | ||
suppressionfire1 | CARBINE | 1 | 1 | 1 | None | 25 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | POSTUREDOWN | |
suppressionfire2 | CARBINE | 1 | 1 | 1 | 30° Cone | 25 | weapon | Health: 0 Action: 35 Mind: 0 | RANDOM_ATTRIBUTE | POSTUREDOWN | |
wildshot1 | CARBINE | 4.25 | 2 | 2.13 | None | 25 | weapon | Health: 0 Action: 37 Mind: 0 | RANDOM_ATTRIBUTE | STUN | |
wildshot2 | CARBINE | 5 | 2 | 2.5 | 30° Cone | 25 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | STUN |
Other Abilities[edit | edit source]
- Ranged Damage Mitigation 1 (passive, 20% ranged damage reduction) - This ability will limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 2 (passive, 40% ranged damage reduction, does not stack with 1) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 3 (passive, 60% ranged damage reduction, does not stack with 1 and 2) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
Certifications[edit | edit source]
Skill Modifiers[edit | edit source]
Modifier | Value |
---|---|
Alertness | 10 |
Carbine Accuracy | 115 |
Carbine Accuracy While Moving | 10 |
Carbine Accuracy While Standing | 35 |
Carbine Speed | 75 |
Counterattack | 100 |
Defense Vs Blind | 75 |
Defense Vs Dizzy | 50 |
Defense Vs Intimidate | 15 |
Defense Vs Knockdown | 25 |
Defense Vs Posture Change (Down) | 25 |
Defense Vs Stun | 50 |
Melee Defense | 5 |
Ranged Defense | 25 |