Commando: Difference between revisions

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== Description ==
== Description ==
The [[commando]] profession is a straight forward profession which grants access to a multitude of normal and consumable heavy weapons as well as the [[blast]] damage type.
The [[commando]] profession is a straight forward profession which grants access to a multitude of normal and consumable grenades and launchers as well as the [[blast]] damage type.  Grenades and launchers will reduce damage type resistances via [[Commando#Armor Breaks|armor break]] on their targets for their respective damage type.
== Skill Tree ==
== Skill Tree ==


{| class="wikitable"
{| class="wikitable"
|+Bounty Hunter Skill Tree
|+Commando Skill Tree
! colspan="4" |[[Master Commando]]{{center|Acid Cone 2, Flame Cone 2}}
! colspan="4" |[[Master Commando]]{{center|Acid Cone 2, Flame Cone 2}}
|-
|-
Line 32: Line 32:
== Abilities ==
== Abilities ==


=== Attacks ===
{| class="wikitable sortable"
{| class="wikitable sortable"
! colspan="10" rowspan="1" |Attacks
! colspan="12" rowspan="1" |Attacks
|-
|-
!ability
!Ability
!target (angle/radius)
!Weapon
!states
!Damage Mod
!states duration
!Speed Mod
!poolsToDamage
!DPS
!damageMultiplier
!AoE
!speedMultiplier
!Accuracy Bonus
!accuracyBonus
!Range
!actionCostMultiplier
!HAM Costs
!range
!Target HAM Pool
!DoT Effects
!State Effects
|-
|-
|bleedingShot
|fireacidcone1
|Heavy Acid Rifle
|4.5
|2.25
|2
|45° Cone
|40
|weapon
|Health: 0 Action: 0 Mind: 25
|MIND_ATTRIBUTE
|ONFIRE
|
|
|bleeding
|-
|30
|fireacidcone2
|action?
|Heavy Acid Rifle
|4.5
|2.25
|2
|2
|1
|45° Cone
|
|50
|45
|weapon
|Health: 0 Action: 0 Mind: 40
|MIND_ATTRIBUTE
|ONFIRE
|
|
|-
|-
|confusionShot
|fireacidsingle1
|
|Heavy Acid Rifle
|dizzy, stun
|4.5
|10
|2.25
|
|3
|2
|2
|
|None
|30
|50
|weapon
|Health: 0 Action: 0 Mind: 20
|MIND_ATTRIBUTE
|ONFIRE
|
|
|-
|-
|eyeShot
|fireacidsingle2
|
|Heavy Acid Rifle
|blind
|4.5
|30
|2.25
|
|3
|2
|2
|
|None
|40
|50
|weapon
|Health: 0 Action: 0 Mind: 40
|MIND_ATTRIBUTE
|ONFIRE
|
|
|-
|-
|fastBlast
|flamecone1
|
|Plasma Flamethrower
|
|4.5
|
|2.25
|random
|2
|5
|45° Cone
|1.75
|50
|
|weapon
|40
|Health: 0 Action: 0 Mind: 25
|ACTION_ATTRIBUTE
|ONFIRE
|
|
|-
|-
|fireKnockdown
|flamecone2
|
|Plasma Flamethrower
|fire DOT, knockdown
|4.5
|2.25
|2
|45° Cone
|30
|30
|
|weapon
|1
|Health: 0 Action: 0 Mind: 35
|0.5
|ACTION_ATTRIBUTE
|
|ONFIRE
|55
|
|
|-
|-
|fireLightningCone1
|flamesingle1
|cone (60)
|Plasma Flamethrower
|
|4.5
|
|2.25
|random
|1
|0.5
|
|15
|
|-
|fireLightningCone2
|cone (60)
|
|
|random
|2.5
|1
|
|20
|
|-
|fireLightningSingle1
|single
|
|
|random
|1
|0.25
|
|10
|
|-
|fireLightningSingle2
|single
|
|
|random
|2.2
|0.5
|
|40
|
|-
|sprayShot
|cone (30)
|blind, dizzy, stun
|10
|
|4
|2
|2
|
|None
|40
|50
|weapon
|Health: 0 Action: 0 Mind: 20
|ACTION_ATTRIBUTE
|ONFIRE
|
|
|-
|-
|torsoShot
|flamesingle2
|
|Plasma Flamethrower
|fire DOT
|30
|
|4.5
|4.5
|1.5
|2.25
|
|2
|40
|None
|
|50
|-
|weapon
|underhandShot
|Health: 0 Action: 0 Mind: 30
|cone (30)
|ACTION_ATTRIBUTE
|knockdown
|ONFIRE
|
|random
|1
|0.5
|
|40
|
|
|}
|}
Line 187: Line 160:
!Damage Type
!Damage Type
|-
|-
|Light Lightning Cannon
|[[Acid Launcher Gauntlet]]
|Novice Bounty Hunter
|Novice Commando
|Acid
|-
|Cryoban Grenade
|Field Tactics I
|Cold
|-
|[[Flame Thrower Gauntlet]]
|Novice Commando
|Heat
|-
|Fragmentation Grenade
|Novice Commando
|Kinetic
|-
|Glop Grenade
|Field Tactics II
|Acid
|-
|Heavy Acid Beam
|Heavy Support Weapons II
|Acid
|-
|[[Heavy Acid Rifle]]
|Novice Commando
|Acid
|-
|Heavy Particle Beam Cannon
|Heavy Support Weapons I
|Energy
|-
|Imperial Detonator
|Field Tactics III
|Energy
|-
|[[Launcher Pistol]]
|Novice Commando
|Blast
|-
|Lightning Beam Cannon
|Heavy Support Weapons III
|Electricity
|Electricity
|-
|-
|Scatter Pistol
|[[Plasma Flame Thrower]]
|Novice Bounty Hunter
|Novice Commando
|Acid
|Heat
|-
|Proton Grenade
|Master Commando
|Heat
|-
|Rocket Launcher
|Novice Commando
|Blast
|-
|Thermal Detonator
|Field Tactics IV
|Blast
|}
|}
=== Armor Breaks ===
Grenades and launchers features a unique armor break mechanic.  When a target is struck by a grenade or launcher of a particular damage type the target's resistance to that damage type is debuffed.  Grenades debuff a particular resistance by 10%, launchers by 15%, and the debuff lasts 10 seconds.
For example, if a commando successfully hits a target with a [[Heavy Acid Beam Launcher|heavy acid beam launcher]] the target's acid resistance will be reduced by 15% for 10 seconds.  If hit by a [[Thermal Detonator|thermal detonator]], the target's heat resistance will be debuffed by 10% for 10 seconds.


== Skill Modifiers ==
== Skill Modifiers ==
Line 201: Line 231:
!Modifier
!Modifier
!Value
!Value
|-
|Bounty Mission Difficulty
|3
|-
|-
|Burst Run Efficiency
|Burst Run Efficiency
|20
|20
|-
|-
|Droid Precision
|Defense vs Knockdown
|130
|5
|-
|Flamethrower Accuracy
|150
|-
|Flamethrower Speed
|42
|-
|Heavy Acid Beam Accuracy
|115
|-
|-
|Droid Speed
|Heavy Acid Beam Speed
|90
|75
|-
|-
|Droid Tracking Speed
|Heavy Acid Rifle Accuracy
|80
|150
|-
|Heavy Acid Rifle Speed
|75
|-
|Heavy Lightning Beam Accuracy
|105
|-
|Heavy Lightning Beam Speed
|75
|-
|Heavy Particle Beam Accuracy
|105
|-
|Heavy Particle Beam Speed
|75
|-
|-
|Light Lightning Cannon Accuracy
|Heavy Rocket Launcher Accuracy
|125
|165
|-
|-
|Light Lightning Cannon Speed
|Heavy Rocket Launcher Speed
|75
|75
|-
|Melee Defense
|30
|-
|Ranged Defense
|30
|-
|-
|Terrain Negotiation
|Terrain Negotiation
|20
|20
|-
|-
|Defense Vs Posture Change (Up)
|Thrown Weapon Accuracy
|75
|145
|-
|-
|Tracking Droid Effectiveness
|Thrown Weapon Speed
|100
|80
|-
|Tracking Droids
|12
|}
|}


== Skill Trainers ==
== Skill Trainers ==


* [[Corellia]] - [[Tyrena]] -5130 -2302
* [[Corellia]] - [[Coronet]] -236 -4222
* [[Naboo]] - [[Keren]] 2083 2575
* [[Corellia]] - Kor Vella -3343 3293
* [[Rori]] - [[Narmle]] -5232 -2241
* [[Rori]] - Narmle -5180 -2349
* [[Tatooine]] - [[Mos Eisley]] 3359 -4840
* [[Rori]] - [[Rebel Outpost]] 3695 -6485
* [[Tatooine]] - [[Wayfar]] -5151 -6588
* [[Rori]] - [[Restuss]] 5436 5811
* Tatooine - [[Mos Entha]] 1552 3335
* [[Tatooine]] - [[Wayfar]] -5038 -6609


[[Category:Profession]]
[[Category:Profession]]
[[Category:Commando]]
[[Category:Commando]]

Latest revision as of 13:39, 23 January 2024

Description[edit | edit source]

The commando profession is a straight forward profession which grants access to a multitude of normal and consumable grenades and launchers as well as the blast damage type. Grenades and launchers will reduce damage type resistances via armor break on their targets for their respective damage type.

Skill Tree[edit | edit source]

Commando Skill Tree
Master Commando
Acid Cone 2, Flame Cone 2
Flame Single 2
Acid Single 2
Flame Cone 1
Acid Cone 1
Flame Single 1
Acid Single 1

Abilities[edit | edit source]

Attacks
Ability Weapon Damage Mod Speed Mod DPS AoE Accuracy Bonus Range HAM Costs Target HAM Pool DoT Effects State Effects
fireacidcone1 Heavy Acid Rifle 4.5 2.25 2 45° Cone 40 weapon Health: 0 Action: 0 Mind: 25 MIND_ATTRIBUTE ONFIRE
fireacidcone2 Heavy Acid Rifle 4.5 2.25 2 45° Cone 50 weapon Health: 0 Action: 0 Mind: 40 MIND_ATTRIBUTE ONFIRE
fireacidsingle1 Heavy Acid Rifle 4.5 2.25 2 None 50 weapon Health: 0 Action: 0 Mind: 20 MIND_ATTRIBUTE ONFIRE
fireacidsingle2 Heavy Acid Rifle 4.5 2.25 2 None 50 weapon Health: 0 Action: 0 Mind: 40 MIND_ATTRIBUTE ONFIRE
flamecone1 Plasma Flamethrower 4.5 2.25 2 45° Cone 50 weapon Health: 0 Action: 0 Mind: 25 ACTION_ATTRIBUTE ONFIRE
flamecone2 Plasma Flamethrower 4.5 2.25 2 45° Cone 30 weapon Health: 0 Action: 0 Mind: 35 ACTION_ATTRIBUTE ONFIRE
flamesingle1 Plasma Flamethrower 4.5 2.25 2 None 50 weapon Health: 0 Action: 0 Mind: 20 ACTION_ATTRIBUTE ONFIRE
flamesingle2 Plasma Flamethrower 4.5 2.25 2 None 50 weapon Health: 0 Action: 0 Mind: 30 ACTION_ATTRIBUTE ONFIRE

Certifications[edit | edit source]

Weapon Skill Damage Type
Acid Launcher Gauntlet Novice Commando Acid
Cryoban Grenade Field Tactics I Cold
Flame Thrower Gauntlet Novice Commando Heat
Fragmentation Grenade Novice Commando Kinetic
Glop Grenade Field Tactics II Acid
Heavy Acid Beam Heavy Support Weapons II Acid
Heavy Acid Rifle Novice Commando Acid
Heavy Particle Beam Cannon Heavy Support Weapons I Energy
Imperial Detonator Field Tactics III Energy
Launcher Pistol Novice Commando Blast
Lightning Beam Cannon Heavy Support Weapons III Electricity
Plasma Flame Thrower Novice Commando Heat
Proton Grenade Master Commando Heat
Rocket Launcher Novice Commando Blast
Thermal Detonator Field Tactics IV Blast

Armor Breaks[edit | edit source]

Grenades and launchers features a unique armor break mechanic. When a target is struck by a grenade or launcher of a particular damage type the target's resistance to that damage type is debuffed. Grenades debuff a particular resistance by 10%, launchers by 15%, and the debuff lasts 10 seconds.

For example, if a commando successfully hits a target with a heavy acid beam launcher the target's acid resistance will be reduced by 15% for 10 seconds. If hit by a thermal detonator, the target's heat resistance will be debuffed by 10% for 10 seconds.

Skill Modifiers[edit | edit source]

When Fully Mastered
Modifier Value
Burst Run Efficiency 20
Defense vs Knockdown 5
Flamethrower Accuracy 150
Flamethrower Speed 42
Heavy Acid Beam Accuracy 115
Heavy Acid Beam Speed 75
Heavy Acid Rifle Accuracy 150
Heavy Acid Rifle Speed 75
Heavy Lightning Beam Accuracy 105
Heavy Lightning Beam Speed 75
Heavy Particle Beam Accuracy 105
Heavy Particle Beam Speed 75
Heavy Rocket Launcher Accuracy 165
Heavy Rocket Launcher Speed 75
Melee Defense 30
Ranged Defense 30
Terrain Negotiation 20
Thrown Weapon Accuracy 145
Thrown Weapon Speed 80

Skill Trainers[edit | edit source]