Carbineer: Difference between revisions
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|{{center|'''[[Advanced Carbine Marksmanship]]'''}}{{center|Full Auto Single 1}} | |{{center|'''[[Advanced Carbine Marksmanship]]'''}}{{center|Full Auto Single 1}} | ||
|{{center|'''[[Advanced Carbine Counterinsurgency Tactics]]'''}}{{center|Action Shot 2}} | |{{center|'''[[Advanced Carbine Counterinsurgency Tactics]]'''}}{{center|Action Shot 2}} | ||
|{{center|'''[[Advanced Carbine Special Abilities]]'''}}{{center| | |{{center|'''[[Advanced Carbine Special Abilities]]'''}}{{center|Charge Shot 1}} | ||
|- | |- | ||
|{{center|'''[[Intermediate Carbine Assault Tactics]]'''}}{{center|Scatter Shot 1}} | |{{center|'''[[Intermediate Carbine Assault Tactics]]'''}}{{center|Scatter Shot 1}} | ||
Line 35: | Line 35: | ||
=== Attacks === | === Attacks === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! colspan=" | ! colspan="11" rowspan="1" |Attacks | ||
! | |||
|- | |- | ||
! | !Ability Name | ||
! | !Weapon | ||
! | !Damage Mod | ||
! | !Speed Mod | ||
! | !DPS | ||
! | !AoE (from center) | ||
! | !Accuracy Bonus | ||
! | !Range | ||
! | !HAM costs | ||
! | !Target HAM Pool | ||
!DoT Effects | |||
!State Effects | |||
|- | |- | ||
| | |actionshot1 | ||
| | |CARBINE | ||
|2 | |2 | ||
|1 | |1 | ||
|2 | |||
|None | |||
|25 | |25 | ||
|20 | |weapon | ||
|Health: 0 Action: 20 Mind: 0 | |||
|ACTION_ATTRIBUTE | |||
|BLEEDING | |||
| | | | ||
|- | |- | ||
| | |actionshot2 | ||
| | |CARBINE | ||
|3 | |3 | ||
|2 | |2 | ||
| | |1.5 | ||
|35 | |None | ||
| | |||
|weapon | |||
|Health: 0 Action: 35 Mind: 0 | |||
|ACTION_ATTRIBUTE | |||
|BLEEDING | |||
| | | | ||
|- | |- | ||
| | |burstshot1 | ||
| | |CARBINE | ||
|3 | |3 | ||
|1.4 | |1.4 | ||
|2.14 | |||
|None | |||
|25 | |25 | ||
|30 | |weapon | ||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |burstshot2 | ||
| | |CARBINE | ||
|4.75 | |4.75 | ||
|2 | |2 | ||
|2.38 | |||
|None | |||
|45 | |45 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |chargeshot1 | ||
| | |CARBINE | ||
|0.5 | |0.5 | ||
|1 | |1 | ||
|0.5 | |||
|None | |||
|25 | |25 | ||
|30 | |weapon | ||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|KNOCKDOWN | |||
|- | |- | ||
| | |chargeshot2 | ||
| | |CARBINE | ||
|0.5 | |0.5 | ||
|1 | |1 | ||
|0.5 | |||
|30° Cone | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|KNOCKDOWN | |||
|- | |- | ||
| | |cripplingshot | ||
| | |CARBINE | ||
|5 | |5 | ||
|2 | |2 | ||
|2.5 | |||
|None | |||
|25 | |25 | ||
|60 | |weapon | ||
|Health: 0 Action: 60 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |fullautoarea1 | ||
| | |CARBINE | ||
|1.5 | |1.5 | ||
|1.5 | |1.5 | ||
|1 | |||
|30° Cone | |||
|25 | |25 | ||
|40 | |weapon | ||
|Health: 0 Action: 40 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY, BLIND, STUN | |||
|- | |- | ||
| | |fullautoarea2 | ||
| | |CARBINE | ||
|2 | |2 | ||
|1.5 | |1.5 | ||
|1.33 | |||
|30° Cone | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY, BLIND, STUN | |||
|- | |- | ||
| | |fullautosingle1 | ||
| | |CARBINE | ||
|2 | |2 | ||
|1.5 | |1.5 | ||
|1.33 | |||
|None | |||
|25 | |25 | ||
|30 | |weapon | ||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY, BLIND, STUN | |||
|- | |- | ||
| | |fullautosingle2 | ||
| | |CARBINE | ||
|3.5 | |3.5 | ||
|1.5 | |1.5 | ||
|2.33 | |||
|None | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY, BLIND, STUN | |||
|- | |- | ||
| | |legshot1 | ||
| | |CARBINE | ||
|1 | |1 | ||
|0.25 | |0.25 | ||
|4 | |||
|None | |||
|50 | |50 | ||
|35 | |weapon | ||
|Health: 0 Action: 35 Mind: 0 | |||
|HEALTH_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |legshot2 | ||
| | |CARBINE | ||
|2.5 | |2.5 | ||
|1.75 | |1.75 | ||
|1.43 | |||
|None | |||
|25 | |25 | ||
|40 | |weapon | ||
|Health: 0 Action: 40 Mind: 0 | |||
|HEALTH_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|- | |- | ||
| | |legshot3 | ||
| | |CARBINE | ||
|3.6 | |3.6 | ||
|1.5 | |1.5 | ||
|2.4 | |||
|None | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|HEALTH_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|- | |- | ||
| | |scattershot1 | ||
| | |CARBINE | ||
|3.25 | |3.25 | ||
|2 | |2 | ||
|1.63 | |||
|None | |||
|25 | |25 | ||
|40 | |weapon | ||
|Health: 0 Action: 40 Mind: 0 | |||
|ACTION_ATTRIBUTE MIND_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |scattershot2 | ||
| | |CARBINE | ||
|5 | |||
|2 | |||
|2.5 | |||
|None | |||
|25 | |||
|weapon | |||
|Health: 0 Action: 45 Mind: 0 | |||
|ACTION_ATTRIBUTE MIND_ATTRIBUTE | |||
| | | | ||
| | | | ||
| | |- | ||
| | |suppressionfire1 | ||
| | |CARBINE | ||
|1 | |||
|1 | |||
|1 | |||
|None | |||
|25 | |25 | ||
| | |weapon | ||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|POSTUREDOWN | |||
|- | |- | ||
| | |suppressionfire2 | ||
| | |CARBINE | ||
| | |1 | ||
| | |1 | ||
|1 | |1 | ||
|30° Cone | |||
|25 | |||
|weapon | |||
|Health: 0 Action: 35 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | |||
|POSTUREDOWN | |||
|- | |||
|wildshot1 | |||
|CARBINE | |||
|4.25 | |||
|2 | |2 | ||
|2.13 | |||
|None | |||
|25 | |25 | ||
| | |weapon | ||
|Health: 0 Action: 37 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|- | |- | ||
| | |wildshot2 | ||
| | |CARBINE | ||
|5 | |5 | ||
|2 | |2 | ||
|2.5 | |||
|30° Cone | |||
|25 | |25 | ||
|45 | |weapon | ||
|Health: 0 Action: 45 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
! | !Weapon | ||
!Skill | !Skill | ||
!Damage Type | !Damage Type | ||
Line 266: | Line 331: | ||
|[[A280 Blaster Carbine]] | |[[A280 Blaster Carbine]] | ||
|[[Expert Carbine Special Abilities]] | |[[Expert Carbine Special Abilities]] | ||
|Energy | |||
|- | |||
|[[A280-CFE Blaster]] | |||
|None | |||
|Energy | |Energy | ||
|- | |- | ||
Line 285: | Line 354: | ||
|- | |- | ||
|[[DXR-6 Carbine]] | |[[DXR-6 Carbine]] | ||
|[[Expert Counterinsurgency Carbine Tactics]] | |[[Expert Counterinsurgency Carbine Tactics|Expert Carbine Counterinsurgency Tactics]] | ||
|Acid | |Acid | ||
|- | |- | ||
Line 297: | Line 366: | ||
|- | |- | ||
|[[EE-3 Carbine]] | |[[EE-3 Carbine]] | ||
|[[Intermediate Counterinsurgency Carbine Tactics]] | |[[Intermediate Counterinsurgency Carbine Tactics|Intermediate Carbine Counterinsurgency Tactics]] | ||
|Heat | |Heat | ||
|- | |- | ||
|[[EE-4 Carbine]] | |[[EE-4 Carbine]] | ||
| | |[[Advanced Carbine Counterinsurgency Tactics]] | ||
| | |Energy | ||
|- | |- | ||
|[[Elite Carbine]] | |[[Elite Carbine]] | ||
Line 315: | Line 384: | ||
|[[Master Carbine Special Abilities]] | |[[Master Carbine Special Abilities]] | ||
|Energy | |Energy | ||
|- | |||
|[[Malfunctioning E-11 Carbine]] | |||
|[[Advanced Carbine Special Abilities]] | |||
|Energy + Fire DoT | |||
|- | |||
|[[Massassi Guardian Carbine]] | |||
|[[Master Counterinsurgency Carbine Tactics|Master Carbine Counterinsurgency Tactics]] | |||
|Cold | |||
|- | |- | ||
|[[N'gant-Zarvel 9118 Carbine]] | |[[N'gant-Zarvel 9118 Carbine]] | ||
|[[Master Counterinsurgency Carbine Tactics]] | |[[Master Counterinsurgency Carbine Tactics|Master Carbine Counterinsurgency Tactics]] | ||
|Acid | |Acid | ||
|- | |- | ||
Line 323: | Line 400: | ||
|[[Master Carbine Marksmanship]] | |[[Master Carbine Marksmanship]] | ||
|Cold | |Cold | ||
|- | |||
|[[Revolutionary-Edition DH-17 Blaster]] | |||
|None | |||
|Energy | |||
|- | |- | ||
|[[WESTAR M-5 Blaster Carbine]] | |[[WESTAR M-5 Blaster Carbine]] |
Latest revision as of 15:01, 14 December 2023
Description[edit | edit source]
The carbineer professions allows one to use proficiently use carbines which are a medium range weapon that are typically accurate out to 45 meters. Carbines are very inaccurate at long range and somewhat inaccurate in close quarters though carbines can be crafted to overcome this weakness somewhat and powerups can further compensate. This profession tends to specialize in excellent cone-of-effect attacks and state debuffs.
Skill Tree[edit | edit source]
Master Carbineer Leg Shot 3
| |||
---|---|---|---|
Wild Shot 2
|
Full Auto Single 2
|
Suppression Fire 2
|
Charge Shot 2
|
Scatter Shot 2
|
Leg Shot 2
|
Burst Shot 2
|
Full Auto Area 2
|
Wild Shot 1
|
Full Auto Single 1
|
Action Shot 2
|
Charge Shot 1
|
Scatter Shot 1
|
Leg Shot 1
|
Burst Shot 1
|
Full Auto Area 1
|
Action Shot 1, Suppression Fire 1
|
Abilities[edit | edit source]
Attacks[edit | edit source]
Attacks | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ability Name | Weapon | Damage Mod | Speed Mod | DPS | AoE (from center) | Accuracy Bonus | Range | HAM costs | Target HAM Pool | DoT Effects | State Effects |
actionshot1 | CARBINE | 2 | 1 | 2 | None | 25 | weapon | Health: 0 Action: 20 Mind: 0 | ACTION_ATTRIBUTE | BLEEDING | |
actionshot2 | CARBINE | 3 | 2 | 1.5 | None | weapon | Health: 0 Action: 35 Mind: 0 | ACTION_ATTRIBUTE | BLEEDING | ||
burstshot1 | CARBINE | 3 | 1.4 | 2.14 | None | 25 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | ||
burstshot2 | CARBINE | 4.75 | 2 | 2.38 | None | 45 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | ||
chargeshot1 | CARBINE | 0.5 | 1 | 0.5 | None | 25 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | KNOCKDOWN | |
chargeshot2 | CARBINE | 0.5 | 1 | 0.5 | 30° Cone | 25 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | KNOCKDOWN | |
cripplingshot | CARBINE | 5 | 2 | 2.5 | None | 25 | weapon | Health: 0 Action: 60 Mind: 0 | RANDOM_ATTRIBUTE | ||
fullautoarea1 | CARBINE | 1.5 | 1.5 | 1 | 30° Cone | 25 | weapon | Health: 0 Action: 40 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY, BLIND, STUN | |
fullautoarea2 | CARBINE | 2 | 1.5 | 1.33 | 30° Cone | 25 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY, BLIND, STUN | |
fullautosingle1 | CARBINE | 2 | 1.5 | 1.33 | None | 25 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY, BLIND, STUN | |
fullautosingle2 | CARBINE | 3.5 | 1.5 | 2.33 | None | 25 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY, BLIND, STUN | |
legshot1 | CARBINE | 1 | 0.25 | 4 | None | 50 | weapon | Health: 0 Action: 35 Mind: 0 | HEALTH_ATTRIBUTE | ||
legshot2 | CARBINE | 2.5 | 1.75 | 1.43 | None | 25 | weapon | Health: 0 Action: 40 Mind: 0 | HEALTH_ATTRIBUTE | STUN | |
legshot3 | CARBINE | 3.6 | 1.5 | 2.4 | None | 25 | weapon | Health: 0 Action: 45 Mind: 0 | HEALTH_ATTRIBUTE | STUN | |
scattershot1 | CARBINE | 3.25 | 2 | 1.63 | None | 25 | weapon | Health: 0 Action: 40 Mind: 0 | ACTION_ATTRIBUTE MIND_ATTRIBUTE | ||
scattershot2 | CARBINE | 5 | 2 | 2.5 | None | 25 | weapon | Health: 0 Action: 45 Mind: 0 | ACTION_ATTRIBUTE MIND_ATTRIBUTE | ||
suppressionfire1 | CARBINE | 1 | 1 | 1 | None | 25 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | POSTUREDOWN | |
suppressionfire2 | CARBINE | 1 | 1 | 1 | 30° Cone | 25 | weapon | Health: 0 Action: 35 Mind: 0 | RANDOM_ATTRIBUTE | POSTUREDOWN | |
wildshot1 | CARBINE | 4.25 | 2 | 2.13 | None | 25 | weapon | Health: 0 Action: 37 Mind: 0 | RANDOM_ATTRIBUTE | STUN | |
wildshot2 | CARBINE | 5 | 2 | 2.5 | 30° Cone | 25 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | STUN |
Other Abilities[edit | edit source]
- Ranged Damage Mitigation 1 (passive, 20% ranged damage reduction) - This ability will limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 2 (passive, 40% ranged damage reduction, does not stack with 1) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 3 (passive, 60% ranged damage reduction, does not stack with 1 and 2) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
Certifications[edit | edit source]
Skill Modifiers[edit | edit source]
Modifier | Value |
---|---|
Alertness | 10 |
Carbine Accuracy | 115 |
Carbine Accuracy While Moving | 10 |
Carbine Accuracy While Standing | 35 |
Carbine Speed | 75 |
Counterattack | 100 |
Defense Vs Blind | 75 |
Defense Vs Dizzy | 50 |
Defense Vs Intimidate | 15 |
Defense Vs Knockdown | 25 |
Defense Vs Posture Change (Down) | 25 |
Defense Vs Stun | 50 |
Melee Defense | 5 |
Ranged Defense | 25 |