Combat: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 15: | Line 15: | ||
=== Dizzy === | === Dizzy === | ||
=== Intimidate === | === Intimidate === | ||
The intimidate state debuffs both [[Combat#Melee Defense|melee defense]] and [[Combat#Ranged Defense|ranged defense]] by 50 | The intimidate state debuffs both [[Combat#Melee Defense|melee defense]] and [[Combat#Ranged Defense|ranged defense]] by 50%. | ||
=== Stun === | === Stun === |
Revision as of 16:45, 20 December 2023
This article is a stub. You can help Star Wars Galaxies: Empire in Flames by expanding it.
Description
Accuracy
Primary Defenses
Melee Defense
Ranged Defense
Secondary Defenses
Block
Counterattack
Dodge
States
Blind
The blind state applies a -60 weapon to-hit and -60 dodge debuff.
Knockdown
Dizzy
Intimidate
The intimidate state debuffs both melee defense and ranged defense by 50%.