Damage Types: Difference between revisions
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* [[:Category:Energy Damage|Energy]] | * [[:Category:Energy Damage|Energy]] | ||
* Kinetic | * [[:Category:Kinetic Damage|Kinetic]] | ||
== Secondary Damage Types == | == Secondary Damage Types == | ||
* Acid | * [[:Category:Acid Damage|Acid]] | ||
* Blast | * [[:Category:Blast Damage|Blast]] | ||
* Cold | * [[:Category:Cold Damage|Cold]] | ||
* Heat | * [[:Category:Heat Damage|Heat]] | ||
* Electricity | * [[:Category:Electricity Damage|Electricity]] | ||
* Lightsaber | * [[:Category:Lightsaber Damage|Lightsaber]] | ||
* Stun | * [[:Category:Stun Damage|Stun]] | ||
Revision as of 14:06, 13 March 2023
Damage types have no effects of any kind and only matter in relation to a target's protection against them (i.e. one will do more damage using an acid damage weapon against an opponent which has lower armorresistance to acid).