Bounty Hunter: Difference between revisions

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== Description ==
== Description ==
The [[bounty hunter]] profession is a flexible profession which offers a suite of very powerful weapon agnostic attacks as well as access to the Light Lightning Cannon and the game's bounty hunting terminal missions.
The [[bounty hunter]] profession is a flexible profession which offers a suite of very powerful weapon agnostic attacks as well as access to the Light Lightning Cannon and bounty hunting terminal missions.


== Skill Tree ==
== Skill Tree ==


{| class="wikitable"
{| class="wikitable"
|+Rifleman Skill Tree
|+Bounty Hunter Skill Tree
! colspan="4" |[[Master Bounty Hunter]]{{center|Fast Blast, Lightning Cone 2, Spray Shot}}
! colspan="4" |[[Master Bounty Hunter]]{{center|Fast Blast, Lightning Cone 2, Spray Shot}}
|-
|-
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== Abilities ==
== Abilities ==


=== Attacks ===
{| class="wikitable sortable"
{| class="wikitable sortable"
! colspan="10" rowspan="1" |Attacks
! colspan="12" rowspan="1" |Attacks
|-
|-
!ability
!Ability
!target (angle/radius)
!Weapon
!states
!Damage Mod
!states duration
!Speed Mod
!poolsToDamage
!DPS
!damageMultiplier
!AoE
!speedMultiplier
!Accuracy Bonus
!accuracyBonus
!Range
!actionCostMultiplier
!HAM Costs
!range
!Target HAM Pool
!DoT Effects
!State Effects
|-
|-
|concealShot
|bleedingshot
|single
|Agnostic
|none
|2
|
|random
|2.75
|1
|1
|25
|2
|5
|None
|
|
|-
|weapon
|flurryShot1
|Health: 0 Action: 0 Mind: 45
|single
|RANDOM_ATTRIBUTE
|dizzy
|BLEEDING
|45
|random
|0.5
|1
|25
|35
|
|
|-
|-
|flurryShot2
|confusionshot
|cone (25)
|Agnostic
|dizzy
|3
|30
|2
|random
|1.5
|0.5
|None
|1
|25
|40
|
|
|-
|weapon
|flushingShot1
|Health: 0 Action: 0 Mind: 30
|single
|RANDOM_ATTRIBUTE
|postureUp, stun
|35
|random
|0.5
|1
|25
|35
|
|
|DIZZY, STUN
|-
|-
|flushingShot2
|eyeshot
|cone (15)
|Agnostic
|postureUp, stun
|3
|35
|2
|random
|1.5
|0.5
|None
|1
|25
|40
|
|-
|headShot1
|single
|none
|
|
|health
|weapon
|1
|Health: 0 Action: 0 Mind: 40
|0.25
|MIND_ATTRIBUTE
|50
|35
|
|
|BLIND
|-
|-
|headShot2
|fastblast
|single
|Agnostic
|none
|
|health
|2.5
|1.25
|5
|5
|40
|1.75
|2.86
|None
|
|
|-
|weapon
|headShot3
|Health: 0 Action: 0 Mind: 40
|single
|RANDOM_ATTRIBUTE
|none
|
|
|health
|4.5
|2
|5
|45
|
|
|-
|-
|mindShot1
|knockdownfire
|single
|Agnostic
|bleed
|1
|60
|0.5
|mind
|2
|2
|1
|None
|5
|55
|
|
|weapon
|Health: 0 Action: 0 Mind: 55
|RANDOM_ATTRIBUTE
|ONFIRE
|KNOCKDOWN
|-
|-
|mindShot2
|firelightningcone1
|single
|Light Lightning Cannon
|bleed
|1
|60
|0.5
|mind
|3
|2
|2
|5
|60° Cone
|55
|
|weapon
|Health: 0 Action: 0 Mind: 15
|RANDOM_ATTRIBUTE
|
|
|
|-
|-
|overChargeShot1
|firelightningcone2
|single
|Light Lightning Cannon
|none
|2.5
|1
|2.5
|60° Cone
|
|weapon
|Health: 0 Action: 0 Mind: 20
|RANDOM_ATTRIBUTE
|
|
|none (health)
|2.75
|1.25
|15
|35
|
|
|-
|-
|pointBlankArea1
|firelightningsingle1
|area (15)
|Light Lightning Cannon
|none
|1
|0.25
|4
|None
|
|weapon
|Health: 0 Action: 0 Mind: 10
|RANDOM_ATTRIBUTE
|
|
|none (health)
|2
|1.5
|35
|15
|12
|-
|pointBlankSingle1
|single
|none
|
|
|none (health)
|2
|1.5
|15
|30
|12
|-
|-
|sniperShot
|firelightningsingle2
|single
|Light Lightning Cannon
|PvP deathblow
|2.2
|0.5
|4.4
|None
|
|
|random
|weapon
|Health: 0 Action: 0 Mind: 15
|RANDOM_ATTRIBUTE
|
|
|1
|5
|0.5
|
|
|-
|-
|startleShot1
|torsoshot
|single
|Agnostic
|postureUp
|4.5
|0
|1.5
|random
|3
|1
|None
|1
|5
|45
|
|
|-
|weapon
|startleShot2
|Health: 0 Action: 0 Mind: 40
|cone (60)
|RANDOM_ATTRIBUTE
|postureUp
|ONFIRE
|0
|random
|1
|1
|5
|50
|
|
|-
|-
|strafeShot1
|sprayshot
|single
|Agnostic
|removeCover
|4
|10
|2
|random
|5
|2
|2
|5
|30° Cone
|45
|
|weapon
|Health: 0 Action: 0 Mind: 40
|RANDOM_ATTRIBUTE
|
|
|DIZZY, BLIND, STUN
|-
|-
|strafeShot2
|underhandshot
|cone (25)
|Agnostic
|removeCover
|1
|10
|0.5
|random
|4.75
|2
|2
|5
|30° Cone
|50
|
|
|-
|weapon
|surpriseShot
|Health: 0 Action: 0 Mind: 40
|single
|RANDOM_ATTRIBUTE
|none
|
|
|health
|KNOCKDOWN
|6.5
|2.75
|40
|50
|}
|}
=== Note on Conceal Shot ===
* An attack that allows you to attack targets in PvE without being detected and attacked. The target can still detect you normally by coming close to you or if you miss three times.  You can reset this miss counter by using the peace command.
=== Other Abilities ===
* '''Ranged Damage Mitigation 1''' (passive, 20% ranged damage reduction) - This ability will limit the damage range done to you when you are attacked with a ranged weapon.
* '''Ranged Damage Mitigation 2''' (passive, 40% ranged damage reduction, does not stack with 1) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
* '''Ranged Damage Mitigation 3''' (passive, 60% ranged damage reduction, does not stack with 1 and 2) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
* '''Sneak''' (passive) - An innate ability that allows you to slowly move while prone and taking cover.
* '''Take Cover''' - Taking covers allows the use of certain sneak attacks ([[Rifleman#Abilities|concealShot]], [[Rifleman#Abilities|surpriseShot]]) and gives you additional defenses (30% ranged damage reduction).  While in Cover you cannot move unless you have the Sneak skill.


== Certifications ==
== Certifications ==
{| class="wikitable"
{| class="wikitable"
|+
|+
!Rifle
!Weapon
!Skill
!Skill
!Damage Type
!Damage Type
|-
|-
|[[A280 Rifle]]
|[[Electro Gauntlet]]
|[[Counter-Sniping III]]
|Novice Bounty Hunter
|Energy
|Electricity
|-
|-
|[[Beserker Rifle]]
|[[Light Lightning Rifle]]
|[[Sniping III]]
|Novice Bounty Hunter
|Kinetic
|Electricity
|-
|[[CM 'Reaper' Rifle]]
|[[Counter-Sniping I]]
|Energy
|-
|[[DLT-19 Heavy Blaster Rifle]]
|[[Rifle Abilities IV]]
|Energy
|-
|[[DLT-20 Rifle]]
|[[Novice Rifleman]]
|Energy
|-
|[[DLT-20a Rifle]]
|[[Concealment II]]
|Energy
|-
|[[E-11 Rifle]]
|[[Rifle Abilities IV]]
|Energy
|-
|[[Jawa Ion Rifle]]
|[[Rifle Abilities II]]
|Stun
|-
|[[KX-80 Blaster Rifle]]
|[[Rifle Abilities II]]
|Stun
|-
|[[Laser Rifle]]
|[[Sniping I]]
|Energy
|-
|[[Malfunctioning DLT-19 Heavy Blaster Rifle]]
|[[Counter-Sniping III|Counter-Sniping II]]
|Energy & Fire DoT
|-
|[[SG-82 Rifle]]
|[[Novice Rifleman]]
|Cold
|-
|[[Spraystick]]
|[[Counter-Sniping I]]
|Energy
|-
|-
|[[Tenloss DXR-6 Disruptor Rifle]]
|[[High Capacity Scatter Pistol]]
|[[Counter-Sniping II]]
|Novice Bounty Hunter
|Acid
|Acid
|-
|[[T-21 Rifle]]
|[[Master Rifleman]]
|Energy
|-
|[[Tusken Rifle]]
|[[Concealment IV]]
|Tusken
|-
|[[Vortex Rifle]]
|[[Counter-Sniping I]]
|Electricity
|}
|}


Line 351: Line 232:
!Value
!Value
|-
|-
|Alertness
|Bounty Mission Difficulty
|3
|-
|Burst Run Efficiency
|20
|20
|-
|-
|Block
|Droid Precision
|100
|130
|-
|-
|Cover
|Droid Speed
|90
|90
|-
|-
|Defense Vs Blind
|Droid Tracking Speed
|50
|80
|-
|-
|Defense Vs Dizzy
|Light Lightning Cannon Accuracy
|50
|125
|-
|-
|Defense Vs Intimidate
|Light Lightning Cannon Speed
|25
|75
|-
|-
|Defense Vs Knockdown
|Terrain Negotiation
|25
|20
|-
|Defense Vs Posture Change (Down)
|25
|-
|-
|Defense Vs Posture Change (Up)
|Defense Vs Posture Change (Up)
|75
|75
|-
|-
|Defense Vs Stun
|Tracking Droid Effectiveness
|75
|-
|Melee Defense
|5
|-
|Ranged Defense
|75
|-
|Rifle Accuracy
|155
|-
|Rifle Aiming
|100
|100
|-
|-
|Rifle Concealment Chance
|Tracking Droids
|85
|12
|-
|Rifle Speed
|75
|}
|}


== Skill Trainers ==
== Skill Trainers ==


* [[Dearic]], [[Talus]], (587, -2870)
* [[Corellia]] - [[Tyrena]] -5130 -2302
* [[Keren]], [[Naboo]], (1274, 2687)
* [[Naboo]] - [[Keren]] 2083 2575
* [[Mos Eisley]], [[Tatooine]], (3426, -4917)
* [[Rori]] - [[Narmle]] -5232 -2241
* [[Narmle]], [[Rori]], (-5215, -2373)
* [[Tatooine]] - [[Mos Eisley]] 3359 -4840
* [[Tyrena]], [[Corellia]], (-5233, -2488)
* [[Tatooine]] - [[Wayfar]] -5151 -6588


[[Category:Profession]]
[[Category:Profession]]
[[Category:Rifleman]]
[[Category:Bounty Hunter]]
[[Category:Ranged]]

Latest revision as of 03:29, 22 December 2023

Description[edit | edit source]

The bounty hunter profession is a flexible profession which offers a suite of very powerful weapon agnostic attacks as well as access to the Light Lightning Cannon and bounty hunting terminal missions.

Skill Tree[edit | edit source]

Bounty Hunter Skill Tree
Master Bounty Hunter
Fast Blast, Lightning Cone 2, Spray Shot
Confusion Shot
Torso Shot
Lightning Single 2
Droid Track
Fire Knockdown
Eye Shot
Lightning Cone 1
Droid Find
Underhand Shot
Bleeding Shot
Lightning Single 1
Head Shot 1, Mind Shot 1, Strafe Shot 1, Take Cover

Abilities[edit | edit source]

Attacks
Ability Weapon Damage Mod Speed Mod DPS AoE Accuracy Bonus Range HAM Costs Target HAM Pool DoT Effects State Effects
bleedingshot Agnostic 2 1 2 None weapon Health: 0 Action: 0 Mind: 45 RANDOM_ATTRIBUTE BLEEDING
confusionshot Agnostic 3 2 1.5 None weapon Health: 0 Action: 0 Mind: 30 RANDOM_ATTRIBUTE DIZZY, STUN
eyeshot Agnostic 3 2 1.5 None weapon Health: 0 Action: 0 Mind: 40 MIND_ATTRIBUTE BLIND
fastblast Agnostic 5 1.75 2.86 None weapon Health: 0 Action: 0 Mind: 40 RANDOM_ATTRIBUTE
knockdownfire Agnostic 1 0.5 2 None weapon Health: 0 Action: 0 Mind: 55 RANDOM_ATTRIBUTE ONFIRE KNOCKDOWN
firelightningcone1 Light Lightning Cannon 1 0.5 2 60° Cone weapon Health: 0 Action: 0 Mind: 15 RANDOM_ATTRIBUTE
firelightningcone2 Light Lightning Cannon 2.5 1 2.5 60° Cone weapon Health: 0 Action: 0 Mind: 20 RANDOM_ATTRIBUTE
firelightningsingle1 Light Lightning Cannon 1 0.25 4 None weapon Health: 0 Action: 0 Mind: 10 RANDOM_ATTRIBUTE
firelightningsingle2 Light Lightning Cannon 2.2 0.5 4.4 None weapon Health: 0 Action: 0 Mind: 15 RANDOM_ATTRIBUTE
torsoshot Agnostic 4.5 1.5 3 None weapon Health: 0 Action: 0 Mind: 40 RANDOM_ATTRIBUTE ONFIRE
sprayshot Agnostic 4 2 2 30° Cone weapon Health: 0 Action: 0 Mind: 40 RANDOM_ATTRIBUTE DIZZY, BLIND, STUN
underhandshot Agnostic 1 0.5 2 30° Cone weapon Health: 0 Action: 0 Mind: 40 RANDOM_ATTRIBUTE KNOCKDOWN

Certifications[edit | edit source]

Weapon Skill Damage Type
Electro Gauntlet Novice Bounty Hunter Electricity
Light Lightning Rifle Novice Bounty Hunter Electricity
High Capacity Scatter Pistol Novice Bounty Hunter Acid

Skill Modifiers[edit | edit source]

When Fully Mastered
Modifier Value
Bounty Mission Difficulty 3
Burst Run Efficiency 20
Droid Precision 130
Droid Speed 90
Droid Tracking Speed 80
Light Lightning Cannon Accuracy 125
Light Lightning Cannon Speed 75
Terrain Negotiation 20
Defense Vs Posture Change (Up) 75
Tracking Droid Effectiveness 100
Tracking Droids 12

Skill Trainers[edit | edit source]