Mysterious Sith Cultist: Difference between revisions

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== Loot ==
== Loot ==
(+23) - (+25) SEAs
(+23) - (+25) SEAs
A Broken Crystal Chamber Assembly


Schematic: Trench Knife
Schematic: Trench Knife


A Broken Crystal Chamber Assembly
Schematic: Two-Handed Ancient Lightsaber


Schematic: Two-Handed Ancient Lightsaber
Schematic: SFOR Republic Carbine


SFOR Republic Carbine
Schematic: Disruptor Pistol


Disruptor Pistol
Schematic: Ritual Two-handed Sword


== Spawn Locations (1/1) ==
== Spawn Locations (1/1) ==

Latest revision as of 06:48, 19 May 2024


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1 of 4 cultists that must be defeated first. ~350k HAM
1 of 4 cultists that must be defeated first. ~350k HAM
Yavin IV World Boss

Description[edit | edit source]

Currently, you will find 4 "Mysterious Sith Cultists" milling around a small campfire in a field of smoke.

Once these are defeated, the boss will spawn

Mechanics[edit | edit source]

You must fight the four sith cultists and defeat them before the Ancient Sith War Master will spawn.

To kill the cultists, it is best to pull them one at a time. They appear to use typical Sith force attacks, but have a very high HAM.

When the Master spawns, it is best to keep moving. He uses an aoe lightning storm that has a +100 radius. His main weapon is a double-bladed light-saber.

Loot[edit | edit source]

(+23) - (+25) SEAs

A Broken Crystal Chamber Assembly

Schematic: Trench Knife

Schematic: Two-Handed Ancient Lightsaber

Schematic: SFOR Republic Carbine

Schematic: Disruptor Pistol

Schematic: Ritual Two-handed Sword

Spawn Locations (1/1)[edit | edit source]

  1. 1 of 4 cultists that must be defeated first. ~350k HAM
    1 of 4 cultists that must be defeated first. ~350k HAM
    /way -6346 1689 Yavin World Boss 1