Pistoleer: Difference between revisions
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* [[Tyrena]], [[Corellia]], (-5220, -2488) | * [[Tyrena]], [[Corellia]], (-5220, -2488) | ||
[[Category:Profession]] | [[Category:Profession]] | ||
[[Category: | [[Category:Pistoleer]] | ||
[[Category:Ranged]] | [[Category:Ranged]] |
Latest revision as of 15:14, 14 December 2023
Description[edit | edit source]
The pistoleer professions allows one to use proficiently use pistols which are the shortest ranged ranged weapons in the game with an optimal range of 25 meters. Pistols are typically very inaccurate at long range and intended for use in close quarters combat. This profession tends to specialize in high single-target damage and incorporate a wide array of bleed attacks to compound damage.
Skill Tree[edit | edit source]
Master Pistoleer Disarming Shot 2, Multi-Target Pistol Shot
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Body Shot 3, Point Blank Area 3
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Fan Shot
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Dive Shot, Kip Up Shot, Roll Shot
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Stopping Shot
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Flushing Shot 2
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Flurry Shot 2
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Body Shot 3
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Double Tap
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Point Blank Single 2
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Health Shot 1
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Disarming Shot 1
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Flurry Shot 1
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Body Shot 1
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Abilities[edit | edit source]
Attacks[edit | edit source]
Attacks | |||||||||||
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Ability Name | Weapon | Damage Mod | Speed Mod | DPS | AoE (from center) | Accuracy Bonus | Range | HAM costs | Target HAM Pool | DoT Effects | State Effects |
bodyshot1 | PISTOL | 1 | 0.25 | 4 | None | 50 | weapon | Health: 0 Action: 35 Mind: 0 | HEALTH_ATTRIBUTE | BLEEDING | |
bodyshot2 | PISTOL | 3.5 | 1.75 | 2 | None | 25 | weapon | Health: 0 Action: 40 Mind: 0 | HEALTH_ATTRIBUTE | BLEEDING | |
bodyshot3 | PISTOL | 4.5 | 1.8 | 2.5 | None | 25 | weapon | Health: 0 Action: 45 Mind: 0 | HEALTH_ATTRIBUTE | BLEEDING | |
disarmingshot1 | PISTOL | 0 | 1 | 0 | None | 30 | weapon | Health: 0 Action: 35 Mind: 0 | NEXTATTACKDELAY | ||
disarmingshot2 | PISTOL | 0 | 1 | 0 | 30° Cone | 30 | weapon | Health: 0 Action: 45 Mind: 0 | NEXTATTACKDELAY | ||
diveshot | PISTOL | 2.5 | 1.5 | 1.67 | None | 30 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | ATTACKER_FORCE_PRONE | |
doubletap | PISTOL | 4.25 | 2 | 2.13 | None | 0 | weapon | Health: 0 Action: 35 Mind: 0 | ACTION & MIND | ||
fanshot | PISTOL | 4 | 2 | 2 | 60° Cone | 30 | weapon | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | ||
healthshot1 | PISTOL | 1 | 1 | 1 | None | 30 | weapon | Health: 0 Action: 20 Mind: 0 | HEALTH_ATTRIBUTE | BLEEDING | |
healthshot2 | PISTOL | 3 | 1.5 | 2 | None | 30 | weapon | Health: 0 Action: 35 Mind: 0 | HEALTH_ATTRIBUTE | BLEEDING | |
kipupshot | PISTOL | 2 | 1 | 2 | None | 30 | weapon | Health: 0 Action: 35 Mind: 0 | RANDOM_ATTRIBUTE | ATTACKER_FORCE_STANDING | |
multitargetpistolshot | PISTOL | 3.5 | 1.5 | 2.33 | 32m Area | 5 | weapon | Health: 0 Action: 40 Mind: 0 | HEALTH_ATTRIBUTE | ||
pistolmeleedefense1 | PISTOL | 3 | 2 | 1.5 | None | 30 | 10 | Health: 0 Action: 25 Mind: 0 | RANDOM_ATTRIBUTE | KNOCKDOWN | |
pistolmeleedefense2 | PISTOL | 4 | 2 | 2 | None | 30 | 10 | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | KNOCKDOWN | |
pointblankarea2 | PISTOL | 4 | 1.5 | 2.67 | 60° Cone | 25 | 12 | Health: 0 Action: 45 Mind: 0 | RANDOM_ATTRIBUTE | ||
pointblanksingle2 | PISTOL | 5 | 1.5 | 3.33 | None | 25 | 12 | Health: 0 Action: 40 Mind: 0 | RANDOM_ATTRIBUTE | ||
rollshot | PISTOL | 2 | 1 | 2 | None | 30 | weapon | Health: 0 Action: 35 Mind: 0 | RANDOM_ATTRIBUTE | ATTACKER_FORCE_CROUCH | |
stoppingshot | PISTOL | 3.5 | 1.5 | 2.33 | None | 30 | weapon | Health: 0 Action: 50 Mind: 0 | HEALTH_ATTRIBUTE |
Other Abilities[edit | edit source]
- Ranged Damage Mitigation 1 (passive, 20% ranged damage reduction) - This ability will limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 2 (passive, 40% ranged damage reduction, does not stack with 1) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 3 (passive, 60% ranged damage reduction, does not stack with 1 and 2) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
Certifications[edit | edit source]
Skill Modifiers[edit | edit source]
Modifier | Value |
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Alertness | 5 |
Defense Vs Blind | 55 |
Defense Vs Dizzy | 75 |
Defense Vs Intimidate | 25 |
Defense Vs Knockdown | 25 |
Defense Vs Posture Change (Down) | 25 |
Defense Vs Stun | 55 |
Dodge | 100 |
Melee Defense | 75 |
Pistol Accuracy | 110 |
Pistol Accuracy While Moving | 60 |
Pistol Aiming | 16 |
Pistol Speed | 75 |
Ranged Defense | 5 |