Squad Leader: Difference between revisions

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{| class="wikitable sortable"
{| class="wikitable sortable"
! colspan="12" rowspan="1" |Attacks
! colspan="2" rowspan="1" |Attacks
|-
|-
!Ability
!Ability
!Weapon
!Effect
!Damage Mod
!Speed Mod
!DPS
!AoE
!Accuracy Bonus
!Range
!HAM Costs
!Target HAM Pool
!DoT Effects
!State Effects
|-
|-
|bleedingshot
|boostMorale
|Agnostic
|Redistributes wounds equally across all squad members.
|2
|1
|2
|None
|
|weapon
|Health: 0 Action: 0 Mind: 45
|RANDOM_ATTRIBUTE
|BLEEDING
|
|-
|-
|confusionshot
|formUp
|Agnostic
|Cures squad members of Dizzy and Stunned states.
|3
|2
|1.5
|None
|
|weapon
|Health: 0 Action: 0 Mind: 30
|RANDOM_ATTRIBUTE
|
|DIZZY, STUN
|-
|-
|eyeshot
|rally
|Agnostic
|Improves combat defense and to-hit modifiers of squad members.
|3
|2
|1.5
|None
|
|weapon
|Health: 0 Action: 0 Mind: 40
|MIND_ATTRIBUTE
|
|BLIND
|-
|-
|fastblast
|retreat
|Agnostic
|Initiates a squad-wide burst run.
|5
|1.75
|2.86
|None
|
|weapon
|Health: 0 Action: 0 Mind: 40
|RANDOM_ATTRIBUTE
|
|
|-
|-
|knockdownfire
|steadyAim
|Agnostic
|Increases all squad members' to-hit modifier for their next attack.
|1
|0.5
|2
|None
|
|weapon
|Health: 0 Action: 0 Mind: 55
|RANDOM_ATTRIBUTE
|ONFIRE
|KNOCKDOWN
|-
|-
|firelightningcone1
|volleyFire
|Light Lightning Cannon
|Squad members all simultaneously execute a bonus default attack on the squad leader's target.
|1
|0.5
|2
|60° Cone
|
|weapon
|Health: 0 Action: 0 Mind: 15
|RANDOM_ATTRIBUTE
|
|
|-
|firelightningcone2
|Light Lightning Cannon
|2.5
|1
|2.5
|60° Cone
|
|weapon
|Health: 0 Action: 0 Mind: 20
|RANDOM_ATTRIBUTE
|
|
|-
|firelightningsingle1
|Light Lightning Cannon
|1
|0.25
|4
|None
|
|weapon
|Health: 0 Action: 0 Mind: 10
|RANDOM_ATTRIBUTE
|
|
|-
|firelightningsingle2
|Light Lightning Cannon
|2.2
|0.5
|4.4
|None
|
|weapon
|Health: 0 Action: 0 Mind: 15
|RANDOM_ATTRIBUTE
|
|
|-
|torsoshot
|Agnostic
|4.5
|1.5
|3
|None
|
|weapon
|Health: 0 Action: 0 Mind: 40
|RANDOM_ATTRIBUTE
|ONFIRE
|
|-
|sprayshot
|Agnostic
|4
|2
|2
|30° Cone
|
|weapon
|Health: 0 Action: 0 Mind: 40
|RANDOM_ATTRIBUTE
|
|DIZZY, BLIND, STUN
|-
|underhandshot
|Agnostic
|1
|0.5
|2
|30° Cone
|
|weapon
|Health: 0 Action: 0 Mind: 40
|RANDOM_ATTRIBUTE
|
|KNOCKDOWN
|}
|}


== Certifications ==
== Certifications ==
{| class="wikitable"
None.
|+
!Weapon
!Skill
!Damage Type
|-
|Light Lightning Cannon
|Novice Bounty Hunter
|Electricity
|-
|Scatter Pistol
|Novice Bounty Hunter
|Acid
|}


== Skill Modifiers ==
== Skill Modifiers ==
Line 227: Line 66:
!Modifier
!Modifier
!Value
!Value
|-
|Bounty Mission Difficulty
|3
|-
|-
|Burst Run Efficiency
|Burst Run Efficiency
|20
|30
|-
|-
|Droid Precision
|Group Burst Run Efficiency
|130
|60
|-
|-
|Droid Speed
|Group Melee Defense
|90
|30
|-
|-
|Droid Tracking Speed
|Group Ranged Defense
|80
|30
|-
|-
|Light Lightning Cannon Accuracy
|Group Terrain Negotiation
|125
|60
|-
|-
|Light Lightning Cannon Speed
|Steady Aim Bonus
|75
|10
|-
|-
|Terrain Negotiation
|Terrain Negotiation
|20
|30
|-
|Defense Vs Posture Change (Up)
|75
|-
|Tracking Droid Effectiveness
|100
|-
|-
|Tracking Droids
|Volley Fire Bonus
|12
|10
|}
|}



Latest revision as of 23:56, 8 September 2023

Description[edit | edit source]

The squad leader profession is a group-oriented profession which specializes in group buffs and group abilities.

Skill Tree[edit | edit source]

Squad Leader Skill Tree
Master Squad Leader
Boost Morale
Droid Track
Retreat
Steady Aim
Form Up
Rally
System Message to Group

Abilities[edit | edit source]

Attacks
Ability Effect
boostMorale Redistributes wounds equally across all squad members.
formUp Cures squad members of Dizzy and Stunned states.
rally Improves combat defense and to-hit modifiers of squad members.
retreat Initiates a squad-wide burst run.
steadyAim Increases all squad members' to-hit modifier for their next attack.
volleyFire Squad members all simultaneously execute a bonus default attack on the squad leader's target.

Certifications[edit | edit source]

None.

Skill Modifiers[edit | edit source]

When Fully Mastered
Modifier Value
Burst Run Efficiency 30
Group Burst Run Efficiency 60
Group Melee Defense 30
Group Ranged Defense 30
Group Terrain Negotiation 60
Steady Aim Bonus 10
Terrain Negotiation 30
Volley Fire Bonus 10

Skill Trainers[edit | edit source]

  • Naboo - Moenia City 4701 -4939
  • Rori - Rebel Outpost 3687 -6455
  • Talus - Dearic 588 -2934
  • Tatooine - Bestine -1017 -3530