Bounty Hunter: Difference between revisions
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!Damage Type | !Damage Type | ||
|- | |- | ||
| | |[[Electro Gauntlet]] | ||
|Novice Bounty Hunter | |Novice Bounty Hunter | ||
|Electricity | |Electricity | ||
|- | |- | ||
|Scatter Pistol | |[[Light Lightning Rifle]] | ||
|Novice Bounty Hunter | |||
|Electricity | |||
|- | |||
|[[High Capacity Scatter Pistol]] | |||
|Novice Bounty Hunter | |Novice Bounty Hunter | ||
|Acid | |Acid |
Latest revision as of 03:29, 22 December 2023
Description[edit | edit source]
The bounty hunter profession is a flexible profession which offers a suite of very powerful weapon agnostic attacks as well as access to the Light Lightning Cannon and bounty hunting terminal missions.
Skill Tree[edit | edit source]
Master Bounty Hunter Fast Blast, Lightning Cone 2, Spray Shot
| |||
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Confusion Shot
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Torso Shot
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Lightning Single 2
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Droid Track
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Fire Knockdown
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||
Eye Shot
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Lightning Cone 1
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Droid Find
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Underhand Shot
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Bleeding Shot
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Lightning Single 1
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Head Shot 1, Mind Shot 1, Strafe Shot 1, Take Cover
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Abilities[edit | edit source]
Attacks | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ability | Weapon | Damage Mod | Speed Mod | DPS | AoE | Accuracy Bonus | Range | HAM Costs | Target HAM Pool | DoT Effects | State Effects |
bleedingshot | Agnostic | 2 | 1 | 2 | None | weapon | Health: 0 Action: 0 Mind: 45 | RANDOM_ATTRIBUTE | BLEEDING | ||
confusionshot | Agnostic | 3 | 2 | 1.5 | None | weapon | Health: 0 Action: 0 Mind: 30 | RANDOM_ATTRIBUTE | DIZZY, STUN | ||
eyeshot | Agnostic | 3 | 2 | 1.5 | None | weapon | Health: 0 Action: 0 Mind: 40 | MIND_ATTRIBUTE | BLIND | ||
fastblast | Agnostic | 5 | 1.75 | 2.86 | None | weapon | Health: 0 Action: 0 Mind: 40 | RANDOM_ATTRIBUTE | |||
knockdownfire | Agnostic | 1 | 0.5 | 2 | None | weapon | Health: 0 Action: 0 Mind: 55 | RANDOM_ATTRIBUTE | ONFIRE | KNOCKDOWN | |
firelightningcone1 | Light Lightning Cannon | 1 | 0.5 | 2 | 60° Cone | weapon | Health: 0 Action: 0 Mind: 15 | RANDOM_ATTRIBUTE | |||
firelightningcone2 | Light Lightning Cannon | 2.5 | 1 | 2.5 | 60° Cone | weapon | Health: 0 Action: 0 Mind: 20 | RANDOM_ATTRIBUTE | |||
firelightningsingle1 | Light Lightning Cannon | 1 | 0.25 | 4 | None | weapon | Health: 0 Action: 0 Mind: 10 | RANDOM_ATTRIBUTE | |||
firelightningsingle2 | Light Lightning Cannon | 2.2 | 0.5 | 4.4 | None | weapon | Health: 0 Action: 0 Mind: 15 | RANDOM_ATTRIBUTE | |||
torsoshot | Agnostic | 4.5 | 1.5 | 3 | None | weapon | Health: 0 Action: 0 Mind: 40 | RANDOM_ATTRIBUTE | ONFIRE | ||
sprayshot | Agnostic | 4 | 2 | 2 | 30° Cone | weapon | Health: 0 Action: 0 Mind: 40 | RANDOM_ATTRIBUTE | DIZZY, BLIND, STUN | ||
underhandshot | Agnostic | 1 | 0.5 | 2 | 30° Cone | weapon | Health: 0 Action: 0 Mind: 40 | RANDOM_ATTRIBUTE | KNOCKDOWN |
Certifications[edit | edit source]
Weapon | Skill | Damage Type |
---|---|---|
Electro Gauntlet | Novice Bounty Hunter | Electricity |
Light Lightning Rifle | Novice Bounty Hunter | Electricity |
High Capacity Scatter Pistol | Novice Bounty Hunter | Acid |
Skill Modifiers[edit | edit source]
Modifier | Value |
---|---|
Bounty Mission Difficulty | 3 |
Burst Run Efficiency | 20 |
Droid Precision | 130 |
Droid Speed | 90 |
Droid Tracking Speed | 80 |
Light Lightning Cannon Accuracy | 125 |
Light Lightning Cannon Speed | 75 |
Terrain Negotiation | 20 |
Defense Vs Posture Change (Up) | 75 |
Tracking Droid Effectiveness | 100 |
Tracking Droids | 12 |