Sith Shrine: Difference between revisions
(added some boss info) |
|||
Line 4: | Line 4: | ||
The [[Sith Shrine]] is a heroic instance available to all players. The instance can be started by talking to Tulnax, located at -1861, -149, in the diner in the [[Collective Commerce District]] on [[Coruscant]]. | The [[Sith Shrine]] is a heroic instance available to all players. The instance can be started by talking to Tulnax, located at -1861, -149, in the diner in the [[Collective Commerce District]] on [[Coruscant]]. | ||
[[File:Tulnax.jpg|thumb|A conversation with Tulnax will begin the instance.]] | == Encounters == | ||
This instance consists of four boss encounters and two mini-bosses. | |||
=== Dark Trooper === | |||
The first fight will be with a Dark Trooper which periodically spawns in four blastromech adds. | |||
=== Terentak #1 === | |||
The first terentak encounter comes in between the Dark Trooper and the Sith Sorcerer. | |||
=== Sith Sorcerer === | |||
The second encounter is with the Sith Sorcerer. He will spawn zombie adds which, when killed, will heal him for an amount of health. | |||
=== Terentak #2 === | |||
The second terentak encounter comes in between the Sith Sorcer and the Sun Guards. | |||
=== Sun Guards === | |||
This encounter includes two Sun Guards. If one Sun Guard becomes substantially more damaged than the other they will occasionally transfer health between each other to average their health pools out. | |||
=== Sith Initiate === | |||
The Sith Initiate is the final boss and this encounter includes three flying lightsaber adds.[[File:Tulnax.jpg|thumb|A conversation with Tulnax will begin the instance.]] | |||
== Loot == | == Loot == |
Revision as of 15:07, 4 April 2023
Description
The Sith Shrine is a heroic instance available to all players. The instance can be started by talking to Tulnax, located at -1861, -149, in the diner in the Collective Commerce District on Coruscant.
Encounters
This instance consists of four boss encounters and two mini-bosses.
Dark Trooper
The first fight will be with a Dark Trooper which periodically spawns in four blastromech adds.
Terentak #1
The first terentak encounter comes in between the Dark Trooper and the Sith Sorcerer.
Sith Sorcerer
The second encounter is with the Sith Sorcerer. He will spawn zombie adds which, when killed, will heal him for an amount of health.
Terentak #2
The second terentak encounter comes in between the Sith Sorcer and the Sun Guards.
Sun Guards
This encounter includes two Sun Guards. If one Sun Guard becomes substantially more damaged than the other they will occasionally transfer health between each other to average their health pools out.
Sith Initiate
The Sith Initiate is the final boss and this encounter includes three flying lightsaber adds.
Loot
- Dusty Coin (guaranteed)
- Darth Vader Statuette
- Emperor's Favor (painting)
- Holocron
- Infection (painting)
- Lightsaber Pike (schematic)
- Quick Reflexes (painting)
- Remorseless Nature (painting)
- Sun Guard Armor Belt (schematic)
- Sun Guard Armor Bicep (Left) (schematic)
- Sun Guard Armor Bicep (Right) (schematic)
- Sun Guard Armor Bracer (Left) (schematic)
- Sun Guard Armor Bracer (Right) (schematic)
- Sun Guard Armor Cape (schematic)
- Sun Guard Armor Chestplate (schematic)
- Sun Guard Armor Helmet (schematic)
- Sun Guard Armor Leggings (schematic)