Axkva Min Instance: Difference between revisions

From Star Wars Galaxies: Empire in Flames
Jump to navigation Jump to search
 
(26 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Requires:'''
{{Instance
*[[Axkva Min Prerequisite Quest|Axkva Min Prerequisite Quest]]
|image      = [[File:Banishment Chamber.jpg|thumb]]
[[File:Banishment Chamber.jpg|thumb|250x250px|Axkva Min's Banishment Chamber and Crystal]]
|parameter-1 = 5
|parameter-2 = None
|parameter-3 = 40m
|parameter-4 = [[Dathomir]]
|parameter-5 = -3915, 80
}}
 
[[File:Cloaked figure.png|thumb|Cloaked Figure]]
[[File:Aphra.png|thumb|Dr. Chelli Lona Aphra]]
[[File:Luke questgiver.png|thumb|Luke Skywalker]]
[[File:Gorvo.jpg|thumb|Gorvo the rancor]]
[[File:Lelli Hi.jpg|thumb|Lelli Hi]]
[[File:Kimaru.jpg|thumb|Kimaru the Nightsister]]
[[File:Axkva Min.jpg|thumb|Axkva Min]]
 
== Description ==
Once again, an Empire in Flames takes content from Star Wars Galaxies and puts its own unique spin on it.  
Once again, an Empire in Flames takes content from Star Wars Galaxies and puts its own unique spin on it.  


It’s time to begin your journey into the instance and defeat the [[Nightsister]] threat.
It’s time to begin your journey into the instance and defeat the [[Nightsister]] threat. This instance has a timer of 40 minutes and players will be locked out until server reset the next day.
 
== Prerequisite Quest ==
In order to begin the [[Axkva Min Instance|Axkva Min instance]] a player needs to complete the prerequisite quest once per character.
 
=== Imperial ===
Imperial Players will need to speak with a Cloaked Figure on the Imperial Star Destroyer on [[Kuat]].
 
Access to the ISD can be found at /way 4493 5449
 
His specific waypoint is /way 3814 4922
 
=== Neutral ===
Neutral Players will need to speak with Dr. [[Chelli Lona Aphra]] in [[Mos Eisley]], [[Tatooine]].
 
She can be found inside a guildhall at /way 3480 -4684


==Phase 1: Nandina and Gorvo==
Her specific waypoint is /way 3475 -4665


'''<font color="#ffa500">Boss</font> '''
=== New Republic ===
[[File:Gorvo.jpg|thumb|Gorvo the rancor]]
New Republic players will need to speak with [[Luke Skywalker]] in the Senate Building on [[Hanna City]], [[Chandrila]].
Before you begin, make sure that everyone is buffed and ready to go.


Nightsister Witch '''Nandina''', and her pet Rancor '''Gorvo''' are already spawned in the back of the Chamber when you enter. The two share a buff which allows Nandina to heal Gorvo for a massive amount of health so it is imperative to split the two up and get Gorvo out of range of Nandina's heal.
Senate Building can be found at /way 500 -2935


Split the two up and kill Nandina first.  Once Nandina is down kill Gorvo.  When both are dead, return your group to the edge of the bridge and prepare for phase 2.
His specific waypoint is /way 520 -2915


==Phase 2: Lelli Hi==
=== Final Step ===
'''<font color="#ffa500">Boss</font> '''
The quest giver instructs you to travel to [[Dathomir]]. With a group in hand [5], make your way down the Nightsister Stronghold POI Cave. At the bottom you find the prison door. Make your way inside when all parties are ready, as you will only have 40 minutes once inside. Additionally if the entire party wipes, the instance is over. At the time of writing this guide store your pets prior to entering the instance. Only 1 person needs to access the door.


Lelli Hi is not too difficult. The biggest things to avoid here are the mines she drops under players' feet when she goes to cloak. These are pretty easy to see  so make sure you watch where you're walking. The mines that she drops explode and cause a large amount of damage. Keep up the DPS and debuff her whenever possible to bring her down. It's best to keep on the move and prevent your character from getting stuck in "animation lock" so you can move away from the mines as they spawn in.
The Chamber Door can be found at /way -3915 80
[[File:Kimaru.jpg|thumb|Kimaru the Nightsister]]


==Phase 3: Kimaru==
== Encounters ==
'''<font color="#ffa500">Boss</font> '''


Kimaru is one of the most difficult phases of this Heroic Encounter. Not only does she cause fire rings to spawn that don't despawn until she dies, she also has a Force Shock ability that totally dominates her opponents. It may help to enable the 'show all object names' option from the 'Options' menu (under "Misc" tab) as this will make the Force Storms and Fire Rings Kimaru creates more obvious and easier to avoid. These fields spawn when players stand still so it helps to keep all group members moving at all times during the fight as the fields cause significant damage on contact.
=== Nandina and Gorvo ===
Nightsister Witch '''Nandina''', and her pet Rancor '''Gorvo''' are already spawned in the back of the Chamber when you enter. The two share a buff which allows Nandina to heal Gorvo for a massive amount of health so it is imperative to split the two up and get Gorvo out of range of Nandina's heal.


Fortunately for you, both of these monstrous attacks are avoidable. The key to this phase is to keep her on the stairs (as if she is there, its safer for medics to heal without worring about them), but WATCH YOUR STEP, and keep as close as you can of Kimaru so the Fire Rings and Storms don't spread all over the place. There are two things to look out for here—the circles of fire on the ground, and the purple lightning that circles around the room (if you don't see these turn your particle limit up in options under graphics). If you can avoid both, you will avoid most of the major damage during this fight. Melee profs just make sure you don't get led into a fire ring and be sure to avoid the purple lightning if you see it closing on you.
Split the two up and kill Nandina first. Once Nandina is down kill Gorvo. When both are dead return your group to the edge of the bridge and prepare for the next boss.


==Phase 4: Suin Chalo==
=== Lelli Hi ===
'''<font color="#ffa500">Boss</font> '''
With this boss, and the next, it's important to keep on the move as much as possible.  '''Lelli Hi''' will occasionally spawn in mines which look like large, white mushrooms that do large amounts of damage to players.  Keep moving and stay out of range of the mines' AoE.


Many people overestimate the difficulty of this phase. Suin Chalo spawns minions who are only vulnerable to certain element types. The bright side to this is that each minion has extremely low health. Add to that the fact that Suin Chalo doesn't have much health herself and this phase is a cake walk.
=== Kimaru ===
'''Kimaru''' spawns long-lasting rings of fire and small force lightning storms which persist on the ground. As with the last fight it's important to stay on the move and dodge the lightning and fire. Being hit by one alone will not cause much trouble but if you get hit with both it's almost instant death.


Any players who do NOT have acid, electric, heat, or cold damage weapons should continue to focus ONLY on Suin Chalo herself. Unlike Nandina and Gorvo, Suin Chalo still takes full damage even when her minions are spawned. In no particular order, the minions and their respective vulnerabilities are:
=== Suin Chalo ===
*Ekomal - <font color="#008000">'''Acid Damage'''</font>
'''Suin Chalo''' spawns low-health minions who are only vulnerable to certain element types.
*Doum - <font color="#0000ff">'''Electricity Damage'''</font>
*Oxvul - <font color="#ffa500">'''Heat Damage'''</font>
*Hur'dem - <font color="#008080">'''Cold Damage'''</font>


As Suin takes damage she will periodically spawn these minions.  They are most easily dealt with by a designated weapon switcher (carbines can easily cover all damage types needed).
It's important to designate one player as a dedicated weapon-switcher to deal with the adds during this fight while the rest of the party focuses on Suin.


==Phase 5: [[Axkva Min]]==
The minions and their respective vulnerabilities are:
'''<font color="#ffa500">Boss</font> '''
*'''Doum''' - <font color="#ffa500">'''Heat Damage'''</font>
*'''Ekomal''' - <font color="#008080">'''Cold Damage'''</font>
*'''Hur'dem''' - <font color="#008000">'''Acid Damage'''</font>
*'''Oxvul''' - <font color="#0000ff">'''Electricity Damage'''</font>


After a brief discussion between The Eternal Warden and [[Axkva Min]] , Axkva will kill the Warden. This means that you can go back into the tunnel if you like (although that might not be a good idea). Also be aware that there is no downtime for this instance except when Axkva is talking to the Warden.[[File:Axkva Min.jpg|thumb|Axkva Min]]
=== [[Axkva Min]] ===
After that is done, she will no longer charge at your group. Min will continue to stay in the center until someone aggros her. Try to keep some space between each other especially near the end or you will get nuked.
[[Axkva Min]] is the final boss and will escape from her crystal at the rear of the chamber where she will remain until someone aggros her. It's best for the group to stack up close on each other and next to her for the engagement and attack with AoEs as she will occasionally encase a player in a crystal which will consume the player's health and heal Axkva.  The crystals themselves have very few hitpoints but must be dealt with very quickly.


Axkva Min periodically traps players in Banishment Crystals that deal a good chunk of damage every second. The key to this phase is to destroy the crystals. Banishment Crystals take priority over just about everything else. A player trapped inside a crystal for more than 5 or 6 seconds is practically doomed to death, but they are rather simple to destroy. In fact, the player that is trapped inside of them can attack the crystals and free themselves in a few seconds. .
Axkva has a considerable amount of health so it's important to have swiftly moved through the previous stages in order to ensure enough time is left in the instance to complete this fight.
== Loot ==


A good attack plan is to have your group stack up on top of her and continually hit her with AoE attacks.  While this will slow damage output the AoE will help destroy the Banishment Crystals which periodically entrap players.
{{Lootwip}}


'''Axkva Min is known to drop any of the following loot''':
* '''[[Heroic Coins|Hand-struck Coin]] (guaranteed)'''
* [[Hand-struck Coin]] (guaranteed)
* Axkva Min Claw Lamp
* Augwyn (painting)
* Hanging Banner: The Crone
* Kyrisa (painting)
* Great Hyperspace War Bas-Reilief
* Large Indoor Garden
* Large Indoor Garden
* Morathax (painting)
* Painting: Augwyn
* [[Nightsister Energy Sword schematic]]
* Painting: Lurrexu
* Watching the Witches (painting)
* Painting: Kyrisa
* Witch Mask schematic
* Painting: Morathax
* Painting: Mutant Rancor
* Painting: Nightsister Lightwhip
* Painting: Nightsister Lorekeeper
* Painting: Nightsister Sentry
* Painting: Nightsister Spell Weaver
* Painting: Singing Mountain Councilwoman
* Painting: Singing Mountain Initiate
* Painting: Singing Mountain Rancor
* Painting: Singing Mountain Tyro
* Painting: Singing Mountain
* Painting: Spiderclan Acolyte
* Painting: Watching the Witches
* Schematic: Armored Soul Guard
* Schematic: [[Nightsister Energy Lance]]
* Schematic: [[Nightsister Energy Scythe]]
* Schematic: [[Nightsister Energy Sword]]
* Schematic: Shrouded Helmet
* Schematic: Witch Mask
* Small Indoor Garden


== Links ==
== External Links ==


# [https://www.empireinflames.com/?p=1177 Friday Feature: Axkva Min! An EiF Spin!]
# [https://www.empireinflames.com/?p=1177 Friday Feature: Axkva Min! An EiF Spin!]
[[Category:Instances]]
[[Category:Guide]]
[[Category:Guides]]
[[Category:Heroic]]
[[Category:Dungeon]]
[[Category:Instance]]

Latest revision as of 23:21, 1 January 2024

Cloaked Figure
Dr. Chelli Lona Aphra
Luke Skywalker
Gorvo the rancor
Lelli Hi
Kimaru the Nightsister
Axkva Min

Description[edit | edit source]

Once again, an Empire in Flames takes content from Star Wars Galaxies and puts its own unique spin on it.

It’s time to begin your journey into the instance and defeat the Nightsister threat. This instance has a timer of 40 minutes and players will be locked out until server reset the next day.

Prerequisite Quest[edit | edit source]

In order to begin the Axkva Min instance a player needs to complete the prerequisite quest once per character.

Imperial[edit | edit source]

Imperial Players will need to speak with a Cloaked Figure on the Imperial Star Destroyer on Kuat.

Access to the ISD can be found at /way 4493 5449

His specific waypoint is /way 3814 4922

Neutral[edit | edit source]

Neutral Players will need to speak with Dr. Chelli Lona Aphra in Mos Eisley, Tatooine.

She can be found inside a guildhall at /way 3480 -4684

Her specific waypoint is /way 3475 -4665

New Republic[edit | edit source]

New Republic players will need to speak with Luke Skywalker in the Senate Building on Hanna City, Chandrila.

Senate Building can be found at /way 500 -2935

His specific waypoint is /way 520 -2915

Final Step[edit | edit source]

The quest giver instructs you to travel to Dathomir. With a group in hand [5], make your way down the Nightsister Stronghold POI Cave. At the bottom you find the prison door. Make your way inside when all parties are ready, as you will only have 40 minutes once inside. Additionally if the entire party wipes, the instance is over. At the time of writing this guide store your pets prior to entering the instance. Only 1 person needs to access the door.

The Chamber Door can be found at /way -3915 80

Encounters[edit | edit source]

Nandina and Gorvo[edit | edit source]

Nightsister Witch Nandina, and her pet Rancor Gorvo are already spawned in the back of the Chamber when you enter. The two share a buff which allows Nandina to heal Gorvo for a massive amount of health so it is imperative to split the two up and get Gorvo out of range of Nandina's heal.

Split the two up and kill Nandina first. Once Nandina is down kill Gorvo. When both are dead return your group to the edge of the bridge and prepare for the next boss.

Lelli Hi[edit | edit source]

With this boss, and the next, it's important to keep on the move as much as possible. Lelli Hi will occasionally spawn in mines which look like large, white mushrooms that do large amounts of damage to players. Keep moving and stay out of range of the mines' AoE.

Kimaru[edit | edit source]

Kimaru spawns long-lasting rings of fire and small force lightning storms which persist on the ground. As with the last fight it's important to stay on the move and dodge the lightning and fire. Being hit by one alone will not cause much trouble but if you get hit with both it's almost instant death.

Suin Chalo[edit | edit source]

Suin Chalo spawns low-health minions who are only vulnerable to certain element types.

It's important to designate one player as a dedicated weapon-switcher to deal with the adds during this fight while the rest of the party focuses on Suin.

The minions and their respective vulnerabilities are:

  • Doum - Heat Damage
  • Ekomal - Cold Damage
  • Hur'dem - Acid Damage
  • Oxvul - Electricity Damage

Axkva Min[edit | edit source]

Axkva Min is the final boss and will escape from her crystal at the rear of the chamber where she will remain until someone aggros her. It's best for the group to stack up close on each other and next to her for the engagement and attack with AoEs as she will occasionally encase a player in a crystal which will consume the player's health and heal Axkva. The crystals themselves have very few hitpoints but must be dealt with very quickly.

Axkva has a considerable amount of health so it's important to have swiftly moved through the previous stages in order to ensure enough time is left in the instance to complete this fight.

Loot[edit | edit source]

This loot list is incomplete and currently a work-in-progress. You can help Star Wars Galaxies: Empire in Flames by expanding it.

  • Hand-struck Coin (guaranteed)
  • Axkva Min Claw Lamp
  • Hanging Banner: The Crone
  • Great Hyperspace War Bas-Reilief
  • Large Indoor Garden
  • Painting: Augwyn
  • Painting: Lurrexu
  • Painting: Kyrisa
  • Painting: Morathax
  • Painting: Mutant Rancor
  • Painting: Nightsister Lightwhip
  • Painting: Nightsister Lorekeeper
  • Painting: Nightsister Sentry
  • Painting: Nightsister Spell Weaver
  • Painting: Singing Mountain Councilwoman
  • Painting: Singing Mountain Initiate
  • Painting: Singing Mountain Rancor
  • Painting: Singing Mountain Tyro
  • Painting: Singing Mountain
  • Painting: Spiderclan Acolyte
  • Painting: Watching the Witches
  • Schematic: Armored Soul Guard
  • Schematic: Nightsister Energy Lance
  • Schematic: Nightsister Energy Scythe
  • Schematic: Nightsister Energy Sword
  • Schematic: Shrouded Helmet
  • Schematic: Witch Mask
  • Small Indoor Garden

External Links[edit | edit source]

  1. Friday Feature: Axkva Min! An EiF Spin!