Pikeman: Difference between revisions
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=== Attacks === | === Attacks === | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! colspan=" | ! colspan="11" rowspan="1" |Attacks | ||
! | |||
|- | |- | ||
! | !Ability Name | ||
! | !Weapon | ||
! | !Damage Mod | ||
! | !Speed Mod | ||
! | !DPS | ||
! | !AoE (from center) | ||
! | !Accuracy Bonus | ||
! | !Range | ||
! | !HAM costs | ||
! | !Target HAM Pool | ||
!DoT Effects | |||
!State Effects | |||
|- | |- | ||
| | |polearmactionhit1 | ||
| | |POLEARM | ||
| | |3 | ||
| | |1.5 | ||
|2 | |2 | ||
| | |None | ||
| | |10 | ||
| | |12 | ||
|Health: 0 Action: 15 Mind: 0 | |||
|ACTION_ATTRIBUTE | |||
|BLEEDING | |||
| | | | ||
|- | |- | ||
| | |polearmactionhit2 | ||
| | |POLEARM | ||
|3.5 | |||
|3 | |||
|2 | |2 | ||
| | |1.75 | ||
| | |None | ||
|10 | |||
|12 | |||
|Health: 0 Action: 20 Mind: 0 | |||
|ACTION_ATTRIBUTE | |||
|BLEEDING | |||
| | | | ||
|- | |- | ||
| | |polearmarea1 | ||
| | |POLEARM | ||
|2.5 | |||
|1.5 | |||
|1.67 | |||
|270° Cone | |||
|10 | |||
|12 | |||
|Health: 0 Action: 10 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |polearmarea2 | ||
| | |POLEARM | ||
|3.75 | |||
|1.75 | |||
|2.14 | |||
|270° Cone | |||
|10 | |||
|12 | |||
|Health: 0 Action: 15 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |polearmhit1 | ||
| | |POLEARM | ||
| | |2.3 | ||
|1 | |1 | ||
| | |2.3 | ||
|None | |||
|30 | |30 | ||
|12 | |||
|Health: 0 Action: 10 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY, STUN | |||
|- | |- | ||
| | |polearmhit2 | ||
| | |POLEARM | ||
| | |3.7 | ||
| | |1.75 | ||
| | |2.11 | ||
| | |None | ||
| | |15 | ||
| | |12 | ||
| | |Health: 0 Action: 15 Mind: 0 | ||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY | |||
|- | |- | ||
| | |polearmhit3 | ||
| | |POLEARM | ||
|5.5 | |||
|2.5 | |||
|2.2 | |||
|None | |||
|15 | |||
|12 | |||
|Health: 0 Action: 25 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|DIZZY | |||
|- | |||
|polearmleghit1 | |||
|POLEARM | |||
|1 | |||
|0.25 | |||
|4 | |||
|None | |||
|50 | |||
|12 | |||
|Health: 0 Action: 10 Mind: 0 | |||
|HEALTH_ATTRIBUTE | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |polearmleghit2 | ||
| | |POLEARM | ||
| | |3 | ||
| | |1.75 | ||
| | |1.71 | ||
| | |None | ||
| | |10 | ||
| | |12 | ||
| | |Health: 0 Action: 15 Mind: 0 | ||
|HEALTH_ATTRIBUTE | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |polearmleghit3 | ||
| | |POLEARM | ||
| | |4.5 | ||
|2 | |2 | ||
| | |2.25 | ||
| | |None | ||
| | |10 | ||
|12 | |||
|Health: 0 Action: 20 Mind: 0 | |||
|HEALTH_ATTRIBUTE | |||
| | | | ||
| | | | ||
|- | |- | ||
| | |polearmlunge1 | ||
| | |POLEARM | ||
| | |0.5 | ||
|1 | |1 | ||
|0. | |0.5 | ||
| | |None | ||
| | |10 | ||
|20 | |||
|Health: 0 Action: 15 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|POSTUREDOWN | |||
|- | |- | ||
| | |polearmlunge2 | ||
| | |POLEARM | ||
| | |0.5 | ||
| | |1 | ||
| | |0.5 | ||
| | |None | ||
| | |10 | ||
| | |20 | ||
| | |Health: 0 Action: 30 Mind: 0 | ||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|KNOCKDOWN | |||
|- | |- | ||
| | |polearmspinattack1 | ||
| | |POLEARM | ||
|3.5 | |||
|3. | |||
|1.5 | |1.5 | ||
| | |2.33 | ||
| | |10m Area | ||
|10 | |||
|weapon | |||
|Health: 0 Action: 20 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | |||
| | | | ||
|- | |- | ||
| | |polearmspinattack2 | ||
| | |POLEARM | ||
|4.5 | |||
|2 | |||
|2.25 | |||
|10m Area | |||
|10 | |||
|weapon | |||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
| | | | ||
| | |- | ||
| | |polearmstun1 | ||
| | |POLEARM | ||
| | |1 | ||
| | |1 | ||
|1 | |||
|None | |||
|10 | |||
|12 | |||
|Health: 0 Action: 10 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|- | |- | ||
| | |polearmstun2 | ||
| | |POLEARM | ||
| | |1 | ||
| | |1 | ||
| | |1 | ||
| | |180° Cone | ||
| | |10 | ||
| | |12 | ||
| | |Health: 0 Action: 15 Mind: 0 | ||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|STUN | |||
|- | |- | ||
| | |polearmsweep1 | ||
| | |POLEARM | ||
|1 | |1 | ||
| | |1 | ||
| | |1 | ||
| | |12m Area | ||
|10 | |||
|12 | |||
|Health: 0 Action: 30 Mind: 0 | |||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|POSTUREDOWN | |||
|- | |- | ||
| | |polearmsweep2 | ||
| | |POLEARM | ||
| | |1 | ||
| | |1 | ||
| | |1 | ||
| | |12m Area | ||
| | |15 | ||
| | |12 | ||
| | |Health: 0 Action: 35 Mind: 0 | ||
|RANDOM_ATTRIBUTE | |||
| | | | ||
|KNOCKDOWN | |||
|} | |} | ||
Revision as of 14:53, 14 December 2023
Description
The pikeman excels at using the longest melee weapons. Though polearms aren't as fast as other melee weapons they can deal a heavy blow.
Skill Tree
Master Pikeman Polearm Area Attack 2, Polearm Hit 3, Polearm Lunge 2
| |||
---|---|---|---|
Polearm Stun 2
|
Polearm Leg Hit 3
|
||
Polearm Spin Attack 2
|
Polearm Leg Hit 2
|
Polearm Sweep 2
|
Polearm Action Hit 2
|
Polearm Hit 2
|
Polearm Area Attack 1
|
||
Polearm Stun 1
|
Leg Hit 1
|
Polearm Sweep 1
|
Polearm Action Hit 1
|
{{center|Polearm Hit 1, Polearm Lunge 1, Polearm Spin Attack 1} |
Abilities
Attacks
Attacks | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ability Name | Weapon | Damage Mod | Speed Mod | DPS | AoE (from center) | Accuracy Bonus | Range | HAM costs | Target HAM Pool | DoT Effects | State Effects |
polearmactionhit1 | POLEARM | 3 | 1.5 | 2 | None | 10 | 12 | Health: 0 Action: 15 Mind: 0 | ACTION_ATTRIBUTE | BLEEDING | |
polearmactionhit2 | POLEARM | 3.5 | 2 | 1.75 | None | 10 | 12 | Health: 0 Action: 20 Mind: 0 | ACTION_ATTRIBUTE | BLEEDING | |
polearmarea1 | POLEARM | 2.5 | 1.5 | 1.67 | 270° Cone | 10 | 12 | Health: 0 Action: 10 Mind: 0 | RANDOM_ATTRIBUTE | ||
polearmarea2 | POLEARM | 3.75 | 1.75 | 2.14 | 270° Cone | 10 | 12 | Health: 0 Action: 15 Mind: 0 | RANDOM_ATTRIBUTE | ||
polearmhit1 | POLEARM | 2.3 | 1 | 2.3 | None | 30 | 12 | Health: 0 Action: 10 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY, STUN | |
polearmhit2 | POLEARM | 3.7 | 1.75 | 2.11 | None | 15 | 12 | Health: 0 Action: 15 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY | |
polearmhit3 | POLEARM | 5.5 | 2.5 | 2.2 | None | 15 | 12 | Health: 0 Action: 25 Mind: 0 | RANDOM_ATTRIBUTE | DIZZY | |
polearmleghit1 | POLEARM | 1 | 0.25 | 4 | None | 50 | 12 | Health: 0 Action: 10 Mind: 0 | HEALTH_ATTRIBUTE | ||
polearmleghit2 | POLEARM | 3 | 1.75 | 1.71 | None | 10 | 12 | Health: 0 Action: 15 Mind: 0 | HEALTH_ATTRIBUTE | ||
polearmleghit3 | POLEARM | 4.5 | 2 | 2.25 | None | 10 | 12 | Health: 0 Action: 20 Mind: 0 | HEALTH_ATTRIBUTE | ||
polearmlunge1 | POLEARM | 0.5 | 1 | 0.5 | None | 10 | 20 | Health: 0 Action: 15 Mind: 0 | RANDOM_ATTRIBUTE | POSTUREDOWN | |
polearmlunge2 | POLEARM | 0.5 | 1 | 0.5 | None | 10 | 20 | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | KNOCKDOWN | |
polearmspinattack1 | POLEARM | 3.5 | 1.5 | 2.33 | 10m Area | 10 | weapon | Health: 0 Action: 20 Mind: 0 | RANDOM_ATTRIBUTE | ||
polearmspinattack2 | POLEARM | 4.5 | 2 | 2.25 | 10m Area | 10 | weapon | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | ||
polearmstun1 | POLEARM | 1 | 1 | 1 | None | 10 | 12 | Health: 0 Action: 10 Mind: 0 | RANDOM_ATTRIBUTE | STUN | |
polearmstun2 | POLEARM | 1 | 1 | 1 | 180° Cone | 10 | 12 | Health: 0 Action: 15 Mind: 0 | RANDOM_ATTRIBUTE | STUN | |
polearmsweep1 | POLEARM | 1 | 1 | 1 | 12m Area | 10 | 12 | Health: 0 Action: 30 Mind: 0 | RANDOM_ATTRIBUTE | POSTUREDOWN | |
polearmsweep2 | POLEARM | 1 | 1 | 1 | 12m Area | 15 | 12 | Health: 0 Action: 35 Mind: 0 | RANDOM_ATTRIBUTE | KNOCKDOWN |
Other Abilities
- Ranged Damage Mitigation 1 (passive, 20% ranged damage reduction) - This ability will limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 2 (passive, 40% ranged damage reduction, does not stack with 1) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
- Ranged Damage Mitigation 3 (passive, 60% ranged damage reduction, does not stack with 1 and 2) - This ability will further limit the damage range done to you when you are attacked with a ranged weapon.
Certifications
Skill Modifiers
Modifier | Value |
---|---|
Alertness | 10 |
Carbine Accuracy | 115 |
Carbine Accuracy While Moving | 10 |
Carbine Accuracy While Standing | 35 |
Carbine Speed | 75 |
Counterattack | 100 |
Defense Vs Blind | 75 |
Defense Vs Dizzy | 50 |
Defense Vs Intimidate | 15 |
Defense Vs Knockdown | 25 |
Defense Vs Posture Change (Down) | 25 |
Defense Vs Stun | 50 |
Melee Defense | 5 |
Ranged Defense | 25 |